Odallus: The Dark Call

Odallus: The Dark Call
Developer(s) Joymasher
Publisher(s) Joymasher
Platform(s) Microsoft Windows
Release
  • WW: July 15, 2015
Genre(s) Platform-adventure, Metroidvania[1][2]
Mode(s) Single-player

Odallus: The Dark Call is a 2015 action-adventure platform game in the vein of Castlevania III, developed by Brazilian indie studio Joymasher.

Development

Odallus was developed by JoyMasher, a Brazilian developer who had previously released Oniken. The game was part-funded through an Indiegogo crowdfunding campaign, raising $7,533 towards its development costs in August 2013.[3] The game was released in July 2015, and in November 2015, was updated to include a more difficult "Veteran Mode" which included new enemy types.[4]

Plot

An army of demons burn Haggis's village and take his son; Haggis goes into action to defeat them. It appears that a mysterious cult has kidnapped his son for plans of a dark sacrifice.

Gameplay

Odallus is an action-adventure platform game, which is highly reminiscent to early NES platform games, most notably of the Castlevania franchise and Metroid. The player controls Haggis, who can run, jump, and use his weapon, initially a weak sword. With the game having several role-playing elements, Haggis can upgrade his equipment and abilities by finding items hidden throughout the various levels. He can then revisit previous levels to overcome obstacles and find additional secrets. Each level contains a boss that becomes easier to reach when the player uncovers secret shortcuts. Haggis can also acquire subweapons such as axes, torches, etc., which have a limited number of uses, indicated in the game's HUD.

Reception

Odallus received positive reviews, currently sitting at 80/100 on Metacritic.[5] Destructoid gave the game 9/10, saying, "Odallus: The Dark Call is a worthy addition to any metroidvania fan's library and is worth the asking price.".[2] USGamer also recommended the game.[1] Worthplaying scored Odallus 9/10 and concluded, "Fans who adore adventure games of [the classic] console era should definitely grab Odallus."[6] The game received an 8/10 from CGMagazine, who called it "frustrating at times, thanks to the level of difficulty", but nevertheless recommended the game.[7]

References

  1. 1 2 Mackey, Bob (July 17, 2015). "Review: Odallus: The Dark Call". USGamer. Retrieved September 16, 2016. Yes, Odallus is another indie Metroidvania, but that's not necessarily a bad thing . . . the five-or-so hours I've spent with Odallus have definitely been worth the price of entry, and I'm honestly looking forward to seeing what secrets old levels hold once I get the proper tools to break them open.
  2. 1 2 Whittaker, Jed (July 16, 2015). "Review: Odallus: The Dark Call". Destructoid. Retrieved May 12, 2016. Odallus: The Dark Call is a worthy addition to any metroidvania fan's library and is worth the asking price.
  3. JoyMasher studio (2013-06-28). "Odallus: The Dark Call". Indiegogo. Retrieved 2018-02-23.
  4. Joel Couture (2015-12-08). "Retooling Odallus: The Dark Call for its new veteran mode". Gamasutra. Retrieved 2018-02-23.
  5. "Odallus: The Dark Call on Metacritic". Metacritic. Retrieved September 17, 2016.
  6. Dumlao, Brian (December 23, 2015). "PC Review - 'Odallus: The Dark Call'". Worthplaying. Retrieved September 16, 2016.
  7. Blot, Sabrina (July 28, 2015). "Odallus: The Dark Call (PC) Review". CGMagazine. Retrieved September 16, 2016.
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