MicroLeague Baseball

MicroLeague Baseball
Cover art
Developer(s) MicroLeague
Silicon & Synapse (Amiga)[1]
Publisher(s) MicroLeague
Platform(s) Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, DOS
Release 1984
Genre(s) Traditional baseball simulation
Mode(s) One or two-player

MicroLeague Baseball is a 1984 baseball simulation video game. It was developed by MicroLeague and published by MicroLeague It was released on Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, and PC.

Summary

It was one of the first video games to carry the Major League Baseball license, allowing the game to feature MLB teams. It also carried the Major League Baseball Players Association license, allowing the game to use real players.

A general manager disk available separately allowed users to make trades with other teams or create their own players. A stat compiler disk allowed players to save the results of every played game and compile statistics for each player, allowing users to play an entire season. The game was unique for its time for its concentration on management. Things like batter stance and fielder placement were all possible for the first time in a licensed baseball game.

The original game came with a variety of all-time great teams, including the 1927 New York Yankees, 1955 Brooklyn Dodgers, 1961 New York Yankees, 1963 Los Angeles Dodgers, 1967 St. Louis Cardinals, 1968 Detroit Tigers, 1969 New York Mets, 1970 Baltimore Orioles, 1973 Oakland Athletics, 1975 Cincinnati Reds, 1975 Boston Red Sox, 1979 Pittsburgh Pirates, 1980 Philadelphia Phillies, 1980 Kansas City Royals and the 1982 Milwaukee Brewers. Additionally, the game included an AL All-Time Greats team as well as an NL All-Time Greats Team. Further, the game also included the 1984 AL and NL All-Star Game rosters. The roster size for all teams was 15 hitters and ten pitchers.

Reception

Computer Gaming World in 1985 praised MicroLeague Baseball's graphics but noted that it did not keep individual statistics.[2] Ahoy! called it "a rock-solid stat game dressed up in visuals which would do any action baseball game proud", concluding that "MicroLeague Baseball is highly recommended for baseball-loving computerists".[3]

Compute! criticized MicroLeague Baseball II's lack of depth, such as the inability to compare players' statistics and the lack of pitchers' handedness or rotation, and advised non-casual baseball fans to "stick with your Strat-o-matic and your dice".[4]

Computer Gaming World in 1993 favorably cited MicroLeague Baseball 4's new features such as custom coaches, updated online rostrs, and enhanced playbook, concluding that the company "has shown a commitment to providing a truly outstanding product".[5]

References

  1. "A Decade of Blizzard". IGN. February 1, 2001. Retrieved July 7, 2008. Commodore 64 Battle Chess, Windows Battle Chess, Amiga Battle Chess II, Amiga Lord of the Rings, and Windows Shanghai were some of our early projects.
  2. Oxner, Bill (June–July 1985). "Play Ball!". Computer Gaming World. p. 24.
  3. Katz, Arnie (July 1985). "MicroLeague Baseball". Ahoy!. pp. 63–64. Retrieved 27 June 2014.
  4. Starkweather, Adam (December 1989). "MicroLeague Baseball II". Compute!. pp. 126, 130.
  5. Sherfy, Joe (February 1993). "Polishing the Diamond with MicroLeague Baseball's MicroLeague Baseball 4". Computer Gaming World. p. 93. Retrieved 6 July 2014.


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