Line segment intersection

In computational geometry, the line segment intersection problem supplies a list of line segments in the Euclidean plane and asks whether any two of them intersect (cross).

Simple algorithms examine each pair of segments. However, if a large number of possibly intersecting segments are to be checked, this becomes increasingly inefficient since most pairs of segments are not close to one another in a typical input sequence. The most common, and more efficient, way to solve this problem for a high number of segments is to use a sweep line algorithm, where we imagine a line sliding across the line segments and we track which line segments it intersects at each point in time using a dynamic data structure based on binary search trees. The Shamos–Hoey algorithm[1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.

See also

References

Inline citations

  1. Shamos, M. I.; Hoey, D. (1976). "17th Annual Symposium on Foundations of Computer Science (sfcs 1976)" (PDF): 208. doi:10.1109/SFCS.1976.16. Chapter: "Geometric intersection problems"

General references

  • Mark de Berg; Marc van Kreveld; Mark Overmars; and Otfried Schwarzkopf (2000). Computational Geometry (2nd ed.). Springer. ISBN 3-540-65620-0. Chapter 2: Line Segment Intersection, pp. 1944.
  • Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. Introduction to Algorithms, Second Edition. MIT Press and McGraw-Hill, 1990. ISBN 0-262-03293-7. Section 33.2: Determining whether any pair of segments intersects, pp. 934947.
  • J. L. Bentley and T. Ottmann., Algorithms for reporting and counting geometric intersections, IEEE Trans. Comput. C28 (1979), 643–647.


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