Line Corporation

Line Corporation, Ltd.
Native name
LINE株式会社
Public
Traded as TYO: 3938, NYSE: LN
Industry Internet and Telecommunications
Predecessor NHN Japan
Founded Tokyo, Japan (September 4, 2000 (2000-09-04))
Founder Naver Corporation
Headquarters Tokyo, Japan
Area served
worldwide
Key people
Takeshi Idezawa, CEO
Products Line, Livedoor
Revenue ¥120.7B (2015)
Number of employees
1,438
Parent Naver Corporation (73.37%)
Subsidiaries Line Plus Corporation
Line Business Partners Corporation
DataHotel Co., Ltd.
Website linecorp.com/ Edit this on Wikidata

Line Corporation (stylized as LINE Corporation) is a subsidiary of the South Korean internet search giant Naver Corporation. The company's business is mainly associated with the development of mobile applications and Internet services.[1]

History

Line Corporation was founded on September 4, 2000, as Hangame Japan Corporation as a part of Hangame, a South Korean game company owned by NHN at the time. On August 24, 2003, the company was renamed as NHN Japan Corporation. From April 1, 2013, the company changed its name and traded as Line Corporation. Later that same year, NHN split into two companies, Naver Corporation and NHN Entertainment Corporation which the latter created a new NHN Japan Corporation subsidiary.[2]

Products

Line

Line is a smartphone, PC and Mac app which allows users to make calls and messaging with other Line users, both nationally and internationally. The service was launched in June 2011, and it is being used in 230 countries around the world.

Emoji Line

An emoji pack that offers 3,000 emoji and stickers based on Line characters for iOS.

Line@

Line's service that allows businesses to communicate with customers

Line Antivirus

Antivirus software for smartphone only available on Android.

Line Blog

Line Blog is a blog-publishing service available in Japan.

Line Camera

A camera app that lets you edit photos with filters, effects, and stickers.

Line Live

Line Live is a live streaming video platform similar to YouNow and Twitch where users can broadcast a live feed of themselves in Japan.

Line Man

An on demand service that offers users the ability to order food, order taxis, deliver packages and messages, and pick up goods. It is only available in Thailand.

Line Manga

A manga subscription service offered in Japan and Taiwan.

Line Music

Line Music is a music streaming service that is available in Japan and Thailand.

Line News

A news portal service offering localized news for Japan

Line Today

A news portal service similar to Line News but for the Hong Kong market.

Line TV

On demand video service that offers TV shows and dramas to subscribers. The service is only available in Thailand and Taiwan.

Line Webtoon

Line Webtoon is a rebrand of Naver's webtoon service for markets outside of Korea.

Line Pay Card

In March 2016, Line launched its own prepaid debit card, Line Pay Card, which can be used for online and in-store purchases.[3] It was made to bolster its financial services alongside Line Pay. In January 2017, Line launched a Line Pay Card for Taiwan through a partnership with CTBC Bank.[4]

Livedoor

Livedoor is a Japanese web portal. It also operates a blogging service, Livedoor Blog, as well as a news portal Livedoor News.

Mobile video games

Line also publishes mobile video games, including LINE Cookie Run and the Disney Tsum Tsum mobile game, based on the Disney Tsum Tsum line of collectible plushies.[5] It is the ninth top mobile game by revenue of 2015, grossing $326 million in 2015.[6]

References

  1. "LINE Corporation". LINE Corporation.
  2. "Korean Internet Company NHN Splits To Battle Kakao (Updated)". Forbes. Retrieved February 9, 2018.
  3. "Messaging app Line launches its own debit card". Tech in Asia. Retrieved February 28, 2018.
  4. "Asia: CTBC launches new credit card line to tie-up with Line Pay". RFI Group. Retrieved March 8, 2018.
  5. "LINE: Disney Tsum Tsum". Apple. Retrieved 27 January 2016.
  6. "SuperData's 2015 Stats Place League of Legends And Clash Of Clans At The Top". mmos.com. 26 January 2016. Retrieved 27 January 2016.
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