Knights of the Crystallion

Knights of the Crystallion
Publisher(s) U.S. Gold
Designer(s) Bill Williams
Composer(s) Bill Williams
Platform(s) Amiga
Release
Genre(s) Adventure, Puzzle
Mode(s) Single-player

Knights of the Crystallion is a 1990 computer game for the Amiga developed by Bill Williams and published by U.S. Gold.[1] A fantasy-themed adventure game comprising a mix of sub-games with a puzzle element, the game made extensive use of the Amiga computer's Hold-And-Modify (HAM) graphics mode.[2]

Psygnosis was offered the game before U.S. Gold, but turned it down for being too weird.[3]

Development

Williams, on Knights of the Crystallion:

Knights was the game I threw the most of my soul into, out of all the games I ever did. Knights was my attempt to draw the industry into a different direction. It was going to be my epic, it was going to be my masterpiece—we called it a cultural simulation—and I thought I could pull it off.[4]

Reception

Amiga Format wrote, "the hypnotic quality will keep you playing for hours at a time," and gave an overall score of 91%.[2]

In 2018, BoingBoing called Knights of the Crystallion "the wonderfully weird and impenetrable magnum opus of legendary game designer Bill Williams, which baffled Amiga owners."[3]

References

  1. "Knights Of The Crystallion : Hall Of Light The database of Amiga games". hol.abime.net. Retrieved 2017-09-27.
  2. 1 2 "Knights of the Crystallion review from Amiga Format 9 (Apr 1990) - Amiga Magazine Rack". amr.abime.net. Retrieved 2017-09-27.
  3. 1 2 Beschizza, Rob (July 11, 2018). "Obscure video games reviewed". BoingBoing.
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