Polanie (video game)

Polanie II
Developer(s) Reality Pump
Publisher(s) Topware Interactive
Director(s) Mirosław Dymek
Janusz Grzyb
Daniel Duplaga
Producer(s) Alexandra Constandache
Designer(s) Mirosław Dymek
Alexandra Constandache
Dirk P. Hassinger
Programmer(s) Jacek Sikora
Maciej Kordas
Konrad Kwiatkowski
Artist(s) Alexandra Constandache
Jerzy Kowalik
Platform(s) Windows, OS X
Genre(s) Real-time strategy, role-playing

Polanie is a strategic real-time game developed by MDF, and published by USER in 1996.[1] In 2003, the continuation of the game was released - Polanie II (also known as KnightShift).[2] In 2015, a playable version for the Android platform was created.[3][4]

KnightShift, also known as Polanie II and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003. The game is a follow-up to 1996's Polanie. KnightShift (Director's Cut Special Edition) was released for Windows later in 2003. KnightShift was supposed to be followed by a sequel titled KnightShift 2: Curse of Souls for the PC, PlayStation 3 and Xbox 360.[5][6]

References

  1. "Polanie (PC) | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2018-03-20.
  2. "Polanie 2 - Gry". gry.onet.pl (in Polish). Retrieved 2018-03-20.
  3. "Gra Polanie - Encyklopedia Gier | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2018-03-20.
  4. gram.pl. "Polanie - remake polskiej gry anulowany - gram.pl". www.gram.pl (in Polish). Retrieved 2018-03-20.
  5. "Knight Shift 2: Curse of Souls". IGN.
  6. "KnightShift 2: Curse of Souls". GameSpot.
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