Keef the Thief
Keef the Thief | |
---|---|
| |
Developer(s) | Naughty Dog |
Publisher(s) | Electronic Arts |
Producer(s) | Chris Wilson |
Designer(s) |
Andy Gavin Jason Rubin |
Programmer(s) | Andy Gavin |
Artist(s) | Jason Rubin |
Composer(s) |
Russ Turner Rob Hubbard |
Platform(s) |
Apple IIGS (original) Amiga, MS-DOS |
Release | 1989 |
Genre(s) | Role-playing, adventure |
Mode(s) | Single-player |
Keef the Thief: A Boy and His Lockpick is a video game designed by Naughty Dog and published by Electronic Arts. The game was released in 1989 for the Apple IIGS and then later ported to the Amiga and MS-DOS.
Development
In the 80's, developers desired to work with Electronic Arts; Naughty Dog became the youngest third party studio to contract with the publisher. The developers acted like " wild, loud kids " at the hotel where EA held its developer's conferences.[1]
Naughty Dog recalled: "While we were making it, Andy entered sarcastic text as a place holder for what we believed would be the real text in the final release. EA liked the humor so much that they decided to make the entire game a comedy."[1]
The consequence of this humor on the sales was "no joke", however. It was around this time that the company name was changed to "Naughty Dog", a rebranding move to shed old history.[1]
Plot and gameplay
Keef the Thief is a classic sword and sorcery role-playing game.
Reception
The Amiga and Apple IIGS versions of the game were reviewed in 1990 in Dragon #157 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers normally gave a game a rating from 1 to 5 stars, but they gave the Apple II version of this game an "X" for "Not recommended" because of its antiquated copy-protection system.[2]
References
- 1 2 3 "GarageDays:KeefTheThief". 2002-01-07. Retrieved 2018-02-26.
- ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1990). "The Role of Computers". Dragon (157): 96–103.