K.S.-n-Kickin

K.S.-n-Kickin
Cover art for K.S.-n-Kickin
Platform(s) PC
Genre(s) Puzzle game, Action game
Mode(s) Single-player

K.S.-n-Kickin is a 3D[1] puzzle/adventure computer game made by Artworld UK and Big Future Ltd. for Kinder Surprise, with music licensed from Telstar Records. The game was designed to work on Windows 95 and 98 (although it also works on newer Windows such as Windows Vista, and Windows 7). The game was a promotion by Ferrero to "strengthen their foothold in the younger age group market".[2] The game features many Kinder Surprise toys from the K00 series.

The game has the same map layout and soundtrack as Gubble 2 (part of the 'Gubble' video game series), but has different backgrounds, characters and items.

Gameplay

Screenshot of one of the levels.

The player plays as a Kinder Surprise egg (a Kinder egg with a face, hands, feet and a hat), through 40 levels (as well as some bonus levels). In the game there are two 'level select' maps, which are walked round to the level to play. On the maps each level is represented by a Kinder Surprise Coin.[3]

Levels are completed either by removing all the Golden Eggs and Green Weeds while avoiding 'nasty Kinder toys', or in some cases by reaching a yellow button.[3]

In the game there are three tools. These are the Egg Extractor, the Claw and the Weed Puller. There are also some bonus items that help you complete the level. A number of levels have to be completed to move to the next part of the map.

Scoring

In a normal level you receive 50 points, and in a harder level 100 points. In 'challenge' levels points are doubled. In every level the following bonus points can be achieved:

  • Time Bonus: Up to 20 points for getting close to the target time, plus a 10 point bonus for meeting or beating the target time.
  • Health Bonus: Up to 20 points, plus a 10 point bonus for perfect health.
  • Fuel Bonus: Up to 20 points.
  • Unused Items Bonus: 15 points for each prize box or powerup that are not grabbed, plus 5 points for each prize box that was grabbed but not used.

Soundtrack

The game has a soundtrack of instrumental songs composed by Seppo Hurme (a video game music composer, also known as 'Fleshbrain').

There are 34 songs in the game: a song played during the opening video and on the game menu; 15 main songs played during levels; 16 very sort songs (about 7 seconds long) played when levels are loading; a song played on 'bonus levels'; and a closing song.

Music CD

When put in a CD player, the video game disc has six 'bonus songs'.[1]

Track listing

Promotion

Instead of being on general sale, the game was offered in exchange for Kinder Egg wrappers which were sent to Ferrero. The promotional exercise was advertised on TV commercials. Due to never having been on general sale, the game has become quite rare in recent years.

References

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