Jun Rekimoto

Jun Rekimoto is a Professor of Interfaculty Initiative in Information Studies at The University of Tokyo. He is also a co-founder of Koozyt Inc., and a Deputy Director of the Interaction Laboratory at Sony Computer Sciences Laboratories.[1] Over his career, Rekimoto has published more than 100 research articles in the field of Human-Computer Interaction. His work spans human-computer interactions, augmented reality, virtual reality, human augmentation, telepresence, smart environments and hybrid intelligence.[2]

Early life

Rekimoto’s fascination with computers began as a child growing up in Tokyo. In 1971 at the age of 10, before personal computers existed, he bought a textbook on computer programming. As a youth, Rekimoto would write out his programs on paper and imagine their results.[3]

Education

Jun Rekimoto received his B.A.Sc., M.Sc. and Ph.D in Information Science from Tokyo Institute of Technology in 1984, 1986 and 1996 respectively.[3]

Career

Pre-2000s

After earning his Master’s degree, Rekimoto worked on Unix interfaces as part of the R&D department at well-known computer company NEC Corp. Later, in 1993 Rekimoto went to Canada as a visiting scientist at the University of Alberta. In In Canada he experimented with virtual-reality systems, but was disappointed with the unrealistic graphics.[3]

Upon returning to Japan in 1994, Rekimoto started working for the Sony Computer Science Laboratories (CSL). Five years later, in 1999 he founded and directed the CSL’s Interaction Laboratory.[4]

2000 to Present

In 2007 Jun Rekimoto became a Professor of Interfaculty Initiative in Information Studies at The University of Tokyo. That same year, he co-founded Koozyt, Inc. alongside two other researchers from the CSL. Koozyt describes its company motto as to “add more excitement to people, things and stories told in a city-wide community.” [5]

Since 2011, Rekimoto has been a Deputy Directory at Sony’s CSL.[1]

Notable Research and Inventions

Jun Rekimoto is a renowned researcher and inventor in the field of Human-Computer Interaction. He was inducted to the ACM SIGCHI Academy in 2007. Rekimoto has published hundreds of research papers in areas such as mobile wear and computing, virtual reality and information visualization. Rekimoto’s work has several thousand references. Below is a list of his notable research and inventions.[6][7]

  • SmartSkin: a sensor for the freehand manipulation of interactive surfaces
  • Pick-and-drop: a proposal of new user interfaces for directly manipulating multiple computers
  • Augmented surfaces: a design for users to interchange information between their devices, including laptops and digital table and wall displays
  • Cybercode: a way to digitally tag objects using augmented reality
  • Gesturewrist and gesturetouch: two devices to interact with nearby computers via gesture commands

References

  1. 1 2 "Jun Rekimoto". www.sonycsl.co.jp. Retrieved 20 April 2018.
  2. "Jun Rekimoto - innolab". innolab. Retrieved 20 April 2018.
  3. 1 2 3 "Sony's Jun Rekimoto Dreams Up Gadgets for the Far Future". ieee.org. Retrieved 20 April 2018.
  4. "Prof. Jun Rekimoto". rekimoto.org. 24 January 2008. Retrieved 20 April 2018.
  5. http://www.koozyt.com/?lang=en
  6. "Rekimoto Biography". www.sonycsl.co.jp. Retrieved 20 April 2018.
  7. "Jun Rekimoto - Google Scholar Citations". scholar.google.ca. Retrieved 20 April 2018.
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