Jonatan Söderström

Jonatan "Cactus" Söderström
Söderström at the Game Developers Conference 2010
Occupation Game Designer
Website CactusSquid.com

Jonatan Söderström, also known by his internet pseudonym Cactus, is a Swedish video game developer best known as co-designer and programmer of Hotline Miami (2012) and Hotline Miami 2: Wrong Number (2015). Prior to that, he developed over 40 small video games. All of them were created with Game Maker.[1] When asked about his game design style in an interview, Söderström replied "Variation can be good, but so can consistency. When I make games I try to keep them unified and to the point, so I don't drift off too far. It's also one of the reasons most of my games are so short, when I feel like I want to turn the game in a new direction I usually explore that new direction in a separate game instead".[2] This further explains Söderström's unusually high output of concentrated games, most of which were developed within a span of two years.

In 2008 his game Clean Asia! was nominated for both Excellence In Visual Arts and Excellence in Audio at the Independent Games Festival.[3] At GDC 2009, he delivered a talk called "The Four Hour Game Design", describing the methods he uses in producing his games.[4]

Games

The games Söderström has created include:

  • Ad Nauseam
  • BlockOn!
  • Burn The Trash
  • Clean Asia!
  • Decontrologic
  • EVAC
  • Fractal Fighters
  • Fuck Space
  • God Came To The Cave
  • Hot Throttle
  • Hotline Miami
  • Hotline Miami 2: Wrong Number
  • Illegal Communication
  • Insect Invade 2
  • Keyboard Drumset Fucking Werewolf
  • KrebsWelte
  • Krytza
  • Life Is A Race!
  • Minubeat
  • Mondo Agency
  • Mondo Medicals
  • MSoids
  • Ninja Flu
  • Norrland
  • Precision
  • Strings
  • Protoganda II
  • Psychosomnium
  • Retro
  • Retro II
  • Retro 4
  • Saru Ga Daisuki
  • Seizuredome
  • Shotgun Ninja
  • Space Fuck!
  • Stallions In America
  • Ted's Wet Adventure
  • The Birthday
  • The Design
  • This Is Infinity
  • Tuning (winner of the Sublime Experience award at IndieCade in 2009)[5]
  • Unholy Stage
  • Xoldiers
  • xWUNG

References

  1. Stuart, Keith. "Interview: Cactus Games". The Guardian.
  2. Courtney, Timothy (5 March 2016). "Game Talk: Developer of Games Like Hotline Miami, Norrland, Clean Asia! & Mondo Medicals, Jonatan Cactus Soderstrom Interview with Timothy Courtney". timothycourtney.io. Retrieved 9 July 2016.
  3. "Road To The IGF: Clean Asia! Takes Aim At Innovation" from Gamasutra
  4. "The Four-Hour Game Design by Cactus" from the GDC 09 event list
  5. "IndieCade, Impressions of the Award Winners". Gamasutra. October 2009. Retrieved 2012-03-10.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.