Jane's USAF

Jane's USAF
Developer(s) Pixel Multimedia
Publisher(s) Electronic Arts
Director(s) Ramy Weitz
Producer(s) Sharon Rozenman
Designer(s) Aviv Yam-Shahor
Anat Rabinovich
Programmer(s) Tal Raviv
Gary Kshepitski
Ady Shimony
Artist(s) Oren Gal
Composer(s) Don Veca
Series Jane's Combat Simulations
Platform(s) Microsoft Windows
Release 1999
Genre(s) Combat flight simulator
Mode(s) Single-player, Multiplayer

Jane's USAF is a jet aircraft combat flight simulation video game released in 1999 as part of Jane's Combat Simulations series. It is set between the late 1960s to the early 2000s. The combat flight simulation is a survey simulation featuring photo-realistic graphics and satellite imagery for terrain. The game features four campaigns: the Vietnam War, Operation Desert Storm, and two fictional campaigns, one based on the Red Flag exercises and one depicting a war between NATO and the Russian Federation in the then-future year of 2005. Also included are single missions, with maps from the Middle East to Korea. Training missions include take-off, landing, and refuelling in Nellis Air Force Base.

Reception

USAF was a runner-up for Computer Gaming World's 1999 "Simulation of the Year" award, which ultimately went to MiG Alley.[1] It was also a finalist for Computer Games Strategy Plus's 1999 "Simulation Game of the Year" award, losing again to MiG Alley. The editors wrote, "All is forgiven for IAF, Pixel Multimedia’s last sim. With USAF, they deliver terrific gameplay and lots of options in this rah-rah All-American sim that's a great choice for beginners and experts alike."[2]

References

  1. Staff (March 2000). "The 2000 Premier Awards; The Very Best of a Great Year in Gaming". Computer Gaming World (188): 69–75, 78–81, 84–90.
  2. Staff (March 6, 2000). "The Computer Games Awards; The Best Games of 1999". Computer Games Strategy Plus. Archived from the original on March 24, 2005.
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