Improbable (company)

Improbable
Type of business Private
Founded 15 April 2012 (2012-04-15)[1]
Headquarters 30 Farringdon Road, London, EC1M 3HE, UK[2]
Founder(s) Herman Narula, Peter Lipka, Rob Whitehead.[3]
Industry Cloud computing
Information technology
Video games
Employees 170+[4]
Parent Independent
Website improbable.io

Improbable Worlds Limited (commonly referred to as Improbable) is a British multinational technology company founded in 2012, and headquartered in London, England. It makes distributed simulation software for video games and corporate use.[2]

The company has created SpatialOS, a computation platform that enables the creation of massive simulations and virtual worlds for use in video games and corporate simulations. The firm partnered with Google in December, 2016.[5] The software was released into open beta in February, 2017.[6]

The company received an investment of $500 million from SoftBank in May, 2017.[7] The first games built on the technology are Worlds Adrift by Bossa Studios and Lazarus by Spilt Milk Studio[8].

Its founder, Herman Narula, is the son of Harpinder Singh Narula.[9] The company was founded in 2012 and run by Narula and his colleagues from his parents' Hertfordshire house, Hyver Hall, through the end of 2013.[10]

List of games[11]

References

  1. "Improbable - Crunchbase". Crunchbase. Retrieved 2017-05-05.
  2. 1 2 "Improbable Website".
  3. "The Leap 100" (PDF). City A.M. Retrieved 5 May 2017.
  4. "Big Bang Theory", Edge, p. 10, 27 April 2017, retrieved 8 May 2017
  5. "Google's Improbable Deal to Recreate the Real World in VR". Wired. Retrieved 4 May 2017.
  6. "SpatialOS platform for building games of 'unprecedented size' gets open beta". VentureBeat. Retrieved 4 May 2017.
  7. "Improbable sums? Cambridge graduates' tech firm raises $500m". The Guardian. Retrieved 16 May 2017.
  8. "Lazarus, Official Site". Retrieved 16 May 2017.
  9. "Meet Improbable, The Startup Building The World's Most Powerful Simulations". Forbes.com. Retrieved 12 May 2017.
  10. Solon, Olivia (29 May 2014). "The Improbable dream to radically transform online gaming | WIRED UK". Wired.co.uk. Retrieved 12 May 2017.
  11. "Games made with SpatialOS". Improbable.io. Retrieved 12 August 2018.
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