Starship Commander

Starship Commander
Developer(s) Human Interact
Director(s) Alexander Mejia
Writer(s) David Kuelz
Engine Unreal Engine 4
Platform(s) SteamVR, Oculus VR, HTC Vive
Release
  • WW: TBA
Genre(s) virtual reality

Starship Commander is an American VR game developed by Human Interact, a company located in Champaign, Illinois. It was announced on February 7, 2017 in conjunction with Microsoft.[1]

History

Human Interact started development of Starship Commander in early 2016 as a narrative-focused title that is played out in virtual reality. At first, Human Interact attempted to create their own natural language processing technology, but later decided to rely on existing machine learning implementations due to the difficulty of achieving a good degree of accuracy.[2] Recent advances in speech recognition allowed the company to develop a VR title that is controlled via human speech.[3]

Human Interact announced its debut title Starship Commander in February 2017, to be released on the Oculus Store and SteamVR.[4] No release date has been announced. The announcement has made headlines in American and international press.[5][6][7]

Technology

Starship Commander uses Microsoft Cognitive Services, a Cognitive computing platform to detect speech and intent from the player to drive the natural language interactions in the game. Alexander Mejia stated that he decided not to use any motion controllers because users are still so new to VR, they spend a lot of time waving their hands around in virtual space and forget to speak to characters in the story.[2] At Microsoft Build (developer conference) it was revealed that Microsoft Cognitive Services has reached below a 6% Word error rate which they claim is as good as human hearing. During this announcement Starship Commander was featured as the application to achieve this goal.[8]

References

  1. "Microsoft announce Starship Commander, an interactive VR game you control with your voice". PCGamesN. Retrieved 2017-02-10.
  2. 1 2 "Rev VR Podcast (Ep. 138) Talk To The Game With Starship Commander". Retrieved 2017-02-10.
  3. "Microsoft Cognitive Services push gains momentum - Next at Microsoft". Next at Microsoft. 2017-02-07. Retrieved 2017-02-10.
  4. "'Starship Commander' Leverages Microsoft Cognitive Services For Voice Command Recognition". Tom's Hardware. 2017-02-07. Retrieved 2017-02-10.
  5. "Microsoft AI's next leap forward: Helping you play video games". CNET. Retrieved 2017-02-10.
  6. "Starship Commander - symulator kosmiczny VR, sterowany głosem". Onet Gry (in Polish). 2017-02-08. Retrieved 2017-02-10.
  7. "Starship Commander, controla la historia con tu voz". www.realovirtual.com (in Spanish). Retrieved 2017-02-10.
  8. Human Interact (2017-05-12), Human Interact at Microsoft Build 2017, retrieved 2018-04-11
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