Hexany Audio

Hexany Audio
Industry Audio production, music production
Founded 2012
Headquarters Los Angeles, California
Area served
North America
Owner Richard Ludlow
Matthew Carl Earl
Number of employees
10-15
Website hexanyaudio.com

Hexany Audio is an audio post-production studio which provides custom sound design, original music, voice over, audio programming, and sonic branding for video games, virtual reality (VR), theme parks, and interactive media. Hexany Audio was founded in Boston in 2012 by Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.[1] Notable credits include Arena of Valor, Blade Runner: Revelations, H1Z1, Assassin's Creed Syndicate trailer, King's Quest[2], and Moonlight Blade, in addition to work for Fortune 500 companies Coca-Cola, Nike, Activision, and Disney.[3] Hexany Audio is headquartered in Los Angeles, California.[4]

History

Hexany Audio was founded in Boston by Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg in 2012. Ludlow graduated from Berklee College of Music in 2014 where he studied dual majors in electronic production and design (EPD) and film scoring, participated in five internships (including one with composer Lucas Vidal), and received a scholarship during his senior year of high school. During the summer before his senior year, he attended a five-week program that included a presentation by a video game composer which he said inspired him to pick up video games "because it's so creative and interactive." During his final years at Berklee, Ludlow began completing contract work for mobile apps and games in order to generate income and build professional experience. He soon had opportunities to work on larger projects he was unable to complete alone but didn’t want to pass off to other people. Citing that he "wanted to keep it within the family", Ludlow subsequently founded Hexany Audio in 2012 with three friends from Berklee. The company has expanded to include a larger team of sound designers and composers, including Richard Ludlow, Matthew Carl Earl, Jason Walsh, Nick Tomassetti, Justin Hollis, Kellen Fenton, and Vinicius Barbosa.[5][6] It has since relocated its headquarters to Los Angeles, California[7] and has completed both mainstream and independent projects in San Francisco, Los Angeles, Boston, Germany, Singapore, New Zealand, Australia, China, and Canada.[8][9][10] Hexany Audio has contributed to Amazon Alexa.[11]

The company has been hired to design sound and compose music for popular video games such as Kubo and the Two Strings, Heroes Arena, Assassin's Creed Syndicate trailer, King's Quest, Moonlight Blade, Meridian Squad 22, Blade Runner: Revelations, Disney Infinity, H1Z1, Zula, PULSAR: Lost Colony, VR Showdown in Ghost Town, Assault Fire, Family Guy: Back to the Multiverse, Heroes Evolved, Monster Hunter Online, Arena of Valor, Into the Stars, Life of Us, John Wick Chronicles, Playerunknown's Battlegrounds Mobile, Jurassic World: VR, Just Shapes & Beats, Fantasy Westward, and Overwatch Contender's Tournament. They have also served on projects for major brands, including Google, Disney, Coca-Cola, Activision, AMC Theatres, Nike, Sony, Tencent Games, Ubisoft, and Ford.[12]

Ludlow has presented talks on audio for video games at GDC (the Game Developer’s Conference),[13][14][15] PAX East, GameSoundCon, Casual Connect, Gamescom, WonderCon, and MIT.[16][17]

The team places emphasis on working with a team of people whom they enjoy being around and consistently work collectively on projects.[18][19]

Awards and nominations

In 2017, Hexany Audio won the Game Audio Network Guild Award for Best Music in a Casual/Social Game: Strike of Kings / Realm of Valor / (aka Arena of Valor).[20]

References

  1. "Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture". Sound & Picture. 2018-04-16. Retrieved 2018-04-20.
  2. "Episode 2: Hexany Audio (King's Quest 2015) | Level with Emily Reese on Patreon". Patreon. Retrieved 2018-04-20.
  3. "Hexany Audio Breathes New Life into Gaming Sound Design & Audio". morementum.tv. Retrieved 2018-04-20.
  4. "Hexany Audio - Game Audio Company - Music, Sound, Voice Over". Hexany Audio. Retrieved 2018-04-20.
  5. Fugitive Games (2015-01-12), The Sound of Into the Stars, retrieved 2018-04-20
  6. "Hexany Audio | About". Hexany Audio. Retrieved 2018-04-20.
  7. Hexany Audio (2018-01-26), Hexany Audio Studio Tour 2017, retrieved 2018-04-20
  8. "Audio profession sounds good to Fountain Valley High alum". Orange County Register. 2013-09-12. Retrieved 2018-04-20.
  9. "Hexany Audio, Berklee-Bred Business, Blasts Off | Berklee College of Music". www.berklee.edu. Retrieved 2018-04-20.
  10. "The Game Is about the People: Three Things I Learned from Richard Ludlow". Berklee Blogs. 2017-06-21. Retrieved 2018-04-20.
  11. "Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture". Sound & Picture. 2018-04-16. Retrieved 2018-04-20.
  12. "Hexany Audio | Portfolio - Credits". Hexany Audio. Retrieved 2018-04-20.
  13. Staff. "GDC Next debuts talks on audio for indies, social gameplay design". Retrieved 2018-04-20.
  14. FM, Player, 81: Follow the Three P’s Principle When Choosing a Job with Richard Ludlow of Hexany Audio, retrieved 2018-04-20
  15. Schütze, Stephan; Irwin-Schütze, Anna (2018-01-29). New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video. CRC Press. ISBN 9781351727433.
  16. "A Conversation with Hexany Audio's Richard Ludlow on Spatial Audio". OSSIC. Retrieved 2018-04-20.
  17. B., Tan, Philip. "Session 19: Working with Sound Designers by Richard Ludlow and Andy Forsberg (Hexany Audio) | Lecture Videos | Creating Video Games | Comparative Media Studies/Writing | MIT OpenCourseWare". ocw.mit.edu. Retrieved 2018-04-20.
  18. "How Justin Hollis Works: Sound Designer at Hexany Audio - PSE Blog". Pro Sound Effects Library. 2016-12-20. Retrieved 2018-04-20.
  19. Ehtonal (2015-04-02), Beep Interviews--Webisode #1: Richard Ludlow, Hexany Audio, retrieved 2018-04-20
  20. "2017 Awards". www.audiogang.org. Retrieved 2018-04-27.
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