Heavy Metal Machines

Heavy Metal Machines
Developer(s) Hoplon Infotainment
Publisher(s) Hoplon Infotainment
Platform(s) PC
Release September 19, 2018
Genre(s) MOBA, MMO
Mode(s) Multiplayer

Heavy Metal Machines (HMM)[1] is a Car Battle MOBA video game developed and published by Hoplon Infotainment. HMM is a free to play game available on Steam, where teams of 4 highly armed machines battle on arenas with a post-apocalyptic scenario. The primary objective is to deliver a bomb on the enemy team base while trying to overcome your opponents and avoid the arena's hazards. The overall theme of the game is based on Heavy metal music and its culture. The game has been in production since 2013 and was officially launched[2][3] on September 19, 2018.

One of the main inspirations for the game was the classic Rock'n'Roll Racing, published for Arcade, Super Nintendo and Sega Genesis, developed by Blizzard Entertainment (Interplay at that time), but also on arena games, such as the MOBAs Rocket League and Twisted Metal.

Gameplay

Despite the MOBA label, Heavy Metal Machines[1] does not follow the traditional genre mechanics, mainly because it does not have towers, lanes, and minions - which are essential in traditional MOBAs. Another thing that makes HMM stands out other MOBA games is the speed of the game, where the battles happen with full power in the first few seconds in the match, and there's no need to level up your pilot during the game or build items to destroy your opponents and deliver the bomb.

To control the vehicle, the player uses the mouse to accelerate or reverse, and uses the keyboard to fire his weapons. The machine follows the direction your mouse dot is pointing, which is used to turn and to aim your weapons.

The objective of the game is to capture and deliver a bomb to the opponent's base. To do so, the player carrying the bomb must go through the whole circuit, with very sharp turns and hazards everywhere, such as lava (lots of damage per second) and Droppers (particular areas that force the character to drop the bomb if he goes through it). Players that are not carrying the bomb may take shortcuts through the course to help or destroy the carrier. These shortcuts are closed to the player carrying the bomb.

Roles

All characters in the game are divided into one of three roles: Interceptor, Support or Transporter.

  • Interceptor: The Interceptors are specialized in preventing enemies from taking the bomb. They have strong push capacity or good damage. Their goal is to take the bomb from the enemy!
  • Support: The Supports are focused on helping carriers deliver the bomb by repairing and protecting them while also disrupting the enemy.
  • Transporter: The Transporters are experts in delivering the bomb to the enemy base. Resistance, speed and agility are some of their skills.

Arenas

In Heavy Metal Machines, the pilots battle for the bomb on three different arenas.

  • Metal God[4]: Considered the coliseum of Metal City, this arena is the main stage for the HMM's Official Championships. This battlefield is perfect to try the classic team composition: one Transporter, one Support, and two Interceptors. You must avoid the spots with droppers and trust on the team work.
  • Temple of Sacrifice[4]: This track was the place for the sacrifices of the heretics from Metal City. Now, it is a place for the most insane combats on HMM, where teams battle to survive to different hazards, from Lava pools to a shredder at the end of the course. Temple of Sacrifice is a survival trial: make your team with two supports, one transporter, and one interceptor to make it to the end.
  • Cursed Necropolis[4]: Sacred land, once it was Windrider's tribe homeland. Nowadays, on this cursed land, acid is all that remains after a carnage. Similar to the Metal God arena on its playability, this track features two different hazards: treadmills change your direction and speed, and the bomb reflectors repel the bomb if you hit them.

In-game Currencies

  • XP: Completing Metal Pass Missions or just playing the game rewards XP points that go towards the Metal Pass progression on the current season.
  • Cash: As the paid currency in the game, the player can acquire Cash by purchasing them using real world currencies. The game also rewards the player with small amounts of this currency as part of its Metal Pass rewards.
  • Fame: It is the easier in-game currency to earn for free and can be earned as a reward from the Metal Pass.

Pilots

The characters of the game, called Pilots, have their lore and reasons to enter the arena. There are currently 14 characters in the game, and Hoplon - HMM's developer - will introduce new pilots and other contents on every season, which commonly happens every two months.

  • Artificer
  • Black Lotus
  • Clunker
  • Icebringer
  • Little Monster
  • Metal Herald
  • Rampage
  • Wildfire
  • Windrider
  • Full Metal Judge
  • Dirt Devil
  • Stingray
  • Photon
  • Killer J

Metal Pass

Metal Pass[5] is a system in which Heavy Metal Machines players have access to weekly challenges and amazing in-game rewards, in addition to determining your account’s progression and Fame income so you can purchase characters and models. The first season, Road to Málmheim, features 50 levels and over 90 rewards.\

Everyone participates automatically – and for free – in the Metal Pass, and upon overcoming each level, you can unlock rewards associated with it. Each step includes free rewards and, in the Premium version, special rewards themed on the season.

The Premium version guarantees you’ll receive the double amount of items per level, as well as making you progress faster through the season. It’s obtained with Cash, a currency that can be purchased in the game’s Store.

Metal Pass in-game interface

Soundtrack

The game has an original soundtrack of heavy metal music. Other than the tracks used on the menus, loading screens and during the matches, each character also has their own track, based on their favorite fictional music style.[6]

  • Artificer - Techno Classic
  • Black Lotus - Dharma Metal
  • Clunker - Redneck Rock
  • Little Monster - Ultra Heavy Metal
  • Metal Herald - Ozzyrian Chant
  • Rampage - Rage’n’Roll
  • Wildfire - Melting Metalcore
  • Windrider - Native Folk Rock
  • Full Metal Judge - Wasteland Rock
  • Dirt Devil - Corsair Metal
  • Stingray - D'rude'n'storm
  • Photon - Progressive Wave
  • Killer J - Psyclowntic Metal

Icebringer gameplay scene
Icebringer gameplay scene
Gameplay scene
Two teams fighting for the bomb

References

  1. 1 2 "Heavy Metal Machines". www.heavymetalmachines.com. Retrieved 2 February 2017.
  2. Tarason, Dominic (September 20, 2018). "Motor-sportsball "MOBA" Heavy Metal Machines powerslides out of early access". Rock Pager Shotgun. Retrieved September 20, 2018.
  3. Richardson, Aaron (September 7, 2018). "Heavy Metal Machines Fully Launches September 19". n3rdabl3. Retrieved September 23, 2018.
  4. 1 2 3 "The Origin of the Arenas". Heavy Metal Machines Blog. April 6, 2018.
  5. "Metal Pass FAQ". Heavy Metal Machines Blog. September 13, 2018.
  6. "Heavy Metal Machines - Ouça grátis na SoundCloud". soundcloud.com. Retrieved 4 November 2016.
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