Gun Metal (video game)
Gun Metal | |
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Developer(s) | Rage Software |
Publisher(s) |
Xbox Windows
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Producer(s) | Phil Wilson |
Designer(s) | Phil Wilson |
Programmer(s) | Mark Featherstone |
Artist(s) | Nick Tipping |
Composer(s) |
Stephen Lord Andrew Diey Darren Lambourne |
Platform(s) | Xbox, Windows |
Release |
Xbox Windows |
Genre(s) | Shooting, flight simulator |
Mode(s) | Single-player |
Gun Metal is a 3D shooting game, released in 2002, for the Xbox and PC by the now defunct Rage Software Limited.
Gameplay
Gun Metal allows players to pilot a futuristic mech which can transform into a plane. The game is based around a war (sometime in the future) on a planet called Helios, where humans have settled. Enemy spacecraft have followed them from Earth and are attempting to exterminate the colony. Project Gunmetal is a massive operation which oversaw the creation of a supremely powerful war machine. In its primary form, a walking "humanoid" mech many dozens of feet high, it possesses a range of 12 weapons and an electronic shield. At the push of a button, it transforms into an advanced fighter jet reminiscent of a modern fighter jet. It also possesses 12 weapons, ranging from napalm, pulse cannons, harpoons and rockets.
Reception
The game received mixed reviews upon release, garnering a score of 63 out of 100 based on 17 reviews aggregated by the website Metacritic.[1]
References
- ↑ "Gun Metal reviews". Metacritic. Retrieved Apr 2, 2014.