GraphML


GraphML
Developed by Graph Drawing
Type of format Graph description language
Website graphml.graphdrawing.org

GraphML is an XML-based file format for graphs. The GraphML file format results from the joint effort of the graph drawing community to define a common format for exchanging graph structure data. It uses an XML-based syntax and supports the entire range of possible graph structure constellations including directed, undirected, mixed graphs, hypergraphs, and application-specific attributes.[1]

Overview

A GraphML file consists of an XML file containing a graph element, within which is an unordered sequence of node and edge elements. Each node element should have a distinct id attribute, and each edge element has source and target attributes that identify the endpoints of an edge by having the same value as the id attributes of those endpoints. Here is what a simple undirected graph with two nodes and one edge between them looks like:

<?xml version="1.0" encoding="UTF-8"?>
<graphml xmlns="http://graphml.graphdrawing.org/xmlns"  
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
    xsi:schemaLocation="http://graphml.graphdrawing.org/xmlns/1.0/graphml.xsd">
  <graph id="G" edgedefault="undirected">
    <node id="n0"/>
    <node id="n1"/>
    <edge id="e1" source="n0" target="n1"/>
  </graph>
</graphml>

Additional features of the GraphML language allow its users to specify whether edges are directed or undirected, and to associate additional data with vertices or edges.

See also

  • yEd, a widespread graph editor that uses GraphML as its native file format (but ports, hypergraphs not supported and limited nested graphs support).
  • Gephi, a graph visualization software that supports a limited set of GraphML.[2]
  • SocNetV, a social network analysis and visualisation free software application that uses GraphML as native file format for reading and writing social network data.[3]
  • DOT (graph description language)
  • GraphMatcher, a Java program to align two or more graphs, it uses GraphML as input/output format.

References

  1. Brandes, Ulrik; Eiglsperger, Markus; Lerner, Jürgen; Pich, Christian. "Graph Markup Language (GraphML)". In Tamassia, Roberto. Handbook of Graph Drawing and Visualization (PDF). CRC Press. pp. 517–541. .
  2. "GraphML Format".
  3. "GraphML files".


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