Geisha (video game)
Geisha (video game) | |
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![]() Cover of the game | |
Developer(s) | Coktel Vision |
Publisher(s) | Tomohawk |
Platform(s) | Amiga, Atari ST, DOS |
Release | 1990 |
Genre(s) | Adventure |
Geisha is a 1990 erotic adventure video game developed by Coktel Vision and MDO and published by Tomahawk on Amiga, Atari ST, and DOS.
Plot and gameplay
A mad scientist kidnaps the player's girlfriend Eva, and wants to transform her into a futuristic geisha. The player travels to Japan to prevent this from happening.
The game uses a point-and-click interface, and includes several minigames including a card game and an arcade sequence.
Critical reception
Joystick praised the game's original design,[1] while Generation 4 felt the game's graphical quality wasn't exceptional.[2] Tilt described Geisha as a children's game for adults due to its simple gameplay and mature themes.[3] Amiga Power questioned whether it was the worst full-price game the magazine had ever reviewed,[4] while also commenting that the title was as "user-friendly and sexy as a rotten anchovy".[5]
References
- ↑ "Geisha". Joystick.
- ↑ "Geisha". Generation 4.
- ↑ "Geisha". Tilt.
- ↑ "Amiga Power - Issue 07 (1991-11)(Future Publishing)(GB)". 1 November 1991 – via Internet Archive.
- ↑ "Amiga Power - Issue 06 (1991-10)(Future Publishing)(GB)". 1 October 1991 – via Internet Archive.
External links