G-Mode

G-Mode Corporation
Corporation
Industry Video game industry
Founded June 14, 2006 [lower-alpha 1]
Headquarters Tokyo, Japan
Key people
Keiji Araki (representative director)[2]
Number of employees
190
Parent Marvelous[3][2]
Website www.g-mode.co.jp
Promotion at the Tokyo Game Show 2008

G-Mode Corporation (株式会社ジー・モード, Kabushikigaisha Jī MōdoInstalling Japanese character sets) is a Japanese company that provides mobile network game contents that specialize in Java game software in Japan. It develops and distributes games for Java-compatible mobile phones. [4] The company also licenses contents for mobile telecommunications operators, as well as involves in the original equipment manufacturing of mobile phone games.[5]

G-Mode Co., Ltd was founded in July 2000 and merged in March 2014 with ONE-UP Co., Ltd. (a corporation established in 2006) who then renamed itself G-Mode Corporation. [6][7] G-Mode is headquartered in Tokyo.[8]

G-Mode saw a potential in mobile gaming and managed to obtain the rights to Tetris in Japan in 2001, and currently use this license to remain a major player in the mobile entertainment industry in Japan.[9] In 2004, G-Mode acquired the back catalogue of Data East Corporation.[10] In 2005, GungHo Online Entertainment invested in the company.[11] They currently license out these Data East titles on the Wii Virtual Console, Gametap, and Mobile Platform. G-Mode released an official Data East website in December 2007.[12] In 2010 is revealed that the company will publish several Data East titles on the Zeebo console in Brazil and Mexico.[13] On March 1, 2012, after several years of Wii Virtual Console support, G-Mode delisted all of its PC Engine/TurboGrafix-16 games from the service while continuing with the ones originally released on Nintendo consoles.

G-Mode Co. Ltd. reported earnings results for the fiscal year 2006. For the fiscal year, the company reported consolidated net profit of $440,700 a $1.7 million consolidated recurring profit and a $31.1 million consolidated revenue. The number of subscribers to official websites for NTT DoCoMo handsets rose to 1.48 million at the end of October 2006, up 34% from the end of March 2006, which mainly contributed to the upward revision. The company revised its earnings guidance for the fiscal year 2007. For the period, the company revises consolidated net profit to $594,000 from a previous forecast of a $169,500 consolidated net loss. Consolidated recurring profit was revised up to $2.8 million from $1.7 million. The consolidated sales revenue was revised up as well to $41.1 million from $39.8 million.[8]

Acquired Data East license

G-Mode owns the rights to more than 100 Data East titles.[14][15] However, the following list only include video games mentioned either on G-Mode's original Data East webpage in 2009[16] or the current one launched in 2017.[14] Exceptionally, a game can be absent in both of G-Mode's Data East webpages but still mentioned here if there's a third-party source proving the company's ownership for it (in such case the reference will be attached next to the title). Although G-Mode published in 2007 a remake of Data East's Super Famicom title Heracles no Eikō III: Kamigami no Chinmoku for mobile phones,[17] it is not included in the list because that game is owned by Paon Corporation.[18]

List

Notes

  1. G-Mode Co., Ltd founded in July 27, 2000 [1]
  2. Unlike the rest of the titles on the list, G-Mode's license for Ring King appears to be limited to North America and Europe only, with Bandai Namco Entertainment apparently owning the rights to the game in Japan. [20]

References

  1. https://web.archive.org/web/20180924094211/https://gmodecorp.com/en/company/history/
  2. 1 2 http://gmodecorp.com/company/
  3. "Marvelous Acquires Joe & Mac and Data East Library Through G-mode Acquisition". Siliconera.
  4. http://ca.ign.com/companies/g-mode
  5. http://listofcompanies.co.in/2012/01/14/g-mode-co-ltd/
  6. http://gmodecorp.com/company/history/
  7. https://web.archive.org/web/20090806091643/http://www.g-mode.co.jp/corporate/overview.html
  8. 1 2 "G-mode Co., Ltd.: Private Company Information - Businessweek". Investing.businessweek.com. Retrieved 2013-09-09.
  9. https://www.theguardian.com/technology/gamesblog/2010/jan/21/games-casual-gaming
  10. Smith, David. "G-Mode Buys Up Data East Catalog", 1UP.com. February 2004.
  11. "Company History| GungHo Online Entertainment, Inc". Gungho.co.jp. Archived from the original on 2013-09-29. Retrieved 2013-09-09.
  12. "dataeastgames.com". dataeastgames.com. Archived from the original on 2014-12-16. Retrieved 2013-09-09.
  13. "Zeebo terá "Peggle", "Plants vs Zombies" e mais - 09/03/2010 - Últimas Notícias - UOL Jogos". Jogos.uol.com.br. 2011-01-17. Retrieved 2013-09-09.
  14. 1 2 https://gmodecorp.com/dataeast/
  15. http://eir.eol.co.jp/EIR/View.aspx?cat=tdnet&sid=147948
  16. https://web.archive.org/web/20110807012859/http://dataeastgames.com/?cat=5
  17. https://web.archive.org/web/20100125145600/http://www.g-mode.jp/title/hercules3/
  18. https://paon-dp.com/license/
  19. https://web.archive.org/web/20090106053358/http://vc-pce.com/usa/e/title/drop_off.html
  20. https://www.gamasutra.com/view/news/115635/InDepth_Exploring_Ultracades_Alleged_Counterfeit_Arcade_Game_Racket.php/
  21. http://www.8-bitcentral.com/blog/2017/retroBitCollections.html
  22. http://retro-bit.com/data-east-all-star-collection.html
  • "dataeastgames.com". dataeastgames.com. Retrieved 2013-09-09.
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