Freestyle (software)

Freestyle
Developer(s) Emmanuel Turquin, Stéphane Grabli
Stable release
2.2.0 / 2008-03-05
Written in C++
Operating system Linux, Mac OS X, Microsoft Windows
Type Renderer
License GNU General Public License
Website http://freestyle.sourceforge.net/

Freestyle is a free, open source renderer for non-photorealistic line drawing from 3D scenes.

The program uses a shader script model inspired by the RenderMan Shading Language, allowing different shading styles to be written as a script that's interpreted at the render time. The different rendering styles are based on "style modules" that are written in Python programming language.[1]

The stand-alone program, which uses OpenGL and the Qt widget toolkit, can render images based on .3ds files. The stand-alone version of Freestyle is not under active development any more, since 2008.

Freestyle is integrated with Blender as of version 2.67.[2] The Freestyle version integrated with Blender is under active development.[3]

See also

References

  1. Stéphane Grabli; Emmanuel Turquin; Frédo Durand; François Sillion (June 2004). "Programmable Style for NPR Line Drawing". ACM Press. Retrieved 23 June 2013.
  2. "Blender 2.67: Freestyle Line Rendering Engine". May 2013. Retrieved 23 June 2013.
  3. "Freestyle integration into Blender". Retrieved 23 June 2013.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.