Falcon Patrol II

Cover art
Publisher(s) Virgin Games
Designer(s) Steve Lee[1]
Platform(s) Commodore 64, ZX Spectrum
Release 1984: C64
1985: Spectrum
Genre(s) Shoot 'em up
Mode(s) Single-player
Game play screenshot.

Falcon Patrol II is a computer game for the Commodore 64 written by Steve Lee and published by Virgin Games in 1984.[1] It was released for the ZX Spectrum in 1985. It is the sequel to Falcon Patrol.

Gameplay

Falcon Patrol II is a shoot-'em-up situated in a landscape resembling Egypt or the Middle East. The player controls a jet fighter and has to destroy a set number of enemy helicopters in order to clear a level. The helicopters come in three forms:

  1. Transport - an unarmed helicopter that lays missile turrets and radar interference devices on the ground
  2. Gunship - escorts the transport helicopters and shoots at the fighter
  3. Solo - a fast combat helicopter that goes right after the fighter.

The jet fighter has a finite supply of fuel and ammunition, but both can be replenished by landing on a landing pad.

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
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