Evoland 2

Evoland 2
Developer(s) Shiro Games
Publisher(s) Shiro Games
Platform(s) Microsoft Windows, OS X, iOS, Android,
Release Microsoft Windows
August 25, 2015
OS X
December 17, 2015
iOS and Apple TV
February 28, 2018
Android
June 20, 2018
Genre(s) Action Adventure, RPG
Mode(s) Single-Player

Evoland 2: A Slight Case of Spacetime Continuum Disorder is a 2015 role-playing video game developed by Shiro Games, a French video game development company based in Bordeaux. Evoland 2 was first released for Microsoft Windows in August 2015. It is the sequel to Evoland.

Development and release

Platforms

Given the success of Evoland, Shiro Games decided to create the sequel with more play-time, new characters, new bosses and monsters, new play styles, and a new card minigame.[1] This version was released on PC in 2015.[2] The game was released onto OS X about four months later.[3] A Linux version was promised but no port was released.[4]. A mobile port has been released in 2018 on iOS devices (iPhone, iPad) and Apple TV by Playdigious, another French video game company.

Gameplay

Evoland 2 is the sequel and spiritual successor to the original Evoland, with its graphics style similarly changing as the player travels through time and its varied gameplay styles being revealed as the player moves along the storyline.[5] The scenario is based on time travel and different gameplay styles that are linked to the story and the player’s actions. These gameplay styles pay homage to older games from which the developers got inspiration.[6] The game also features a stronger narrative than the first.[7]

The story of Evoland 2 takes players through four different time periods, each with its own historical setting and graphical art style that match up with Game Boy graphics, 8-bit graphics, 16-bit graphics and 3D graphics.[8] The player controls a character named Kuro, who befriends a girl named Fina. The two travel together and meet different characters[9] with the ultimate goal of determining the fate of the world.[10] The story takes place during a war between the Empire and the Demons of Demonia.[11] By jumping through time, players can change consequences in the future to alter the world.[12]

The majority of the game's fighting system revolves around real-time fighting and turn-based battles; outside of battle, the character is usually guided through a top-down angle.[13] In addition to completing the story mode, players can also attempt to find hidden collectible stars, cards, and other items like Maana or Orikon Ore that are scattered around the game world.[14]

Additionally, there is a minigame involving cards that one can play as a sidequest.[8]

Reception

Reception
Aggregate score
AggregatorScore
MetacriticPC: 74/100[15]
iOS: 76/100[16]
Review score
PublicationScore
TouchArcadeiOS: [17]

The game was received by critics with an average rating of 74 out of 100 for Microsoft Windows and 76 out of 100 for iOS on Metacritic.[15][16] Reviews have praised the game for extending the amount of game-time and for including so many references to previous video games.[18][19] One review states "Evoland 2 came up with a good way of integrating its graphical changes into the narrative, and succeeds at being a full-fledged game that shifts between the eras of RPGs."[20] However, some have also criticized that the game relies too much on nostalgia.[8][21]

Evoland 2 was awarded the Innovation Award at 2015’s European Indie Game Days.[22]

References

  1. "Evoland 2". www.evoland2.com. Retrieved 2015-09-27.
  2. Sykes, Tom (May 16, 2015). "Evoland 2 expands scope to feature all of the genres". PC Gamer. Retrieved 2015-09-27.
  3. "Steam Community :: Group Announcements :: Evoland 2". steamcommunity.com. Retrieved 2015-12-20.
  4. "Evoland 2 RPG coming to Linux, Mac and PC". linuxgamenews.com. Retrieved 2015-12-20.
  5. Wilson, Scott (September 4, 2015). "Evoland 2: A Slight Case of Space Time Continuum Disorder". Popzara. Retrieved 2015-12-20.
  6. Moehnke, Mike. "RPGamer > Review > Evoland 2: A Slight Case of Spacetime Continuum Disorder". rpgamer.com. Retrieved 2015-12-20.
  7. Roux, Paul (September 22, 2015). "Review: Evoland 2 Will Have You Chrono Triggered - #egmr". Retrieved 2015-09-27.
  8. 1 2 3 Whitaker, Jed (September 4, 2015). "Review: Evoland 2: A Slight Case of Spacetime Continuum Disorder". Destructoid. Retrieved 2015-09-13.
  9. Schmidt, JD (August 25, 2015). "Evoland 2: A Slight Case of Spacetime Continuum Disorder Review". Power Up Gaming. Retrieved 2015-12-20.
  10. DiPersio, Francis (August 24, 2015). "Evoland 2: A Slight Case Of Spacetime Continuum Disorder Review". Hey Poor Player. Retrieved 2015-12-20.
  11. Sigadel, Joe (October 3, 2015). "REVIEW: Evoland 2". oprainfall. Retrieved 2015-12-20.
  12. Anderson, Trevor (August 25, 2015). "Evoland 2 Review | MOUSE n JOYPAD". Mouse n Joypad. Retrieved 2015-09-27.
  13. Sanchez, David (November 2, 2015). "Review: Evoland 2 is part retro RPG, part everything else". www.gamecrate.com. Retrieved 2015-12-20.
  14. JOJ650s (October 9, 2015). "Evoland 2 (PC)". www.christcenteredgamer.com. Retrieved 2015-12-20.
  15. 1 2 "Evoland 2: A Slight Case of Spacetime Continuum Disorder for PC Reviews". Metacritic. CBS Interactive. Retrieved September 13, 2015.
  16. 1 2 "Evoland 2 for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved June 23, 2018.
  17. Fretz, Andrew (March 16, 2018). "'Evoland 2' Review: Let's do the Timewarp Again". TouchArcade. Retrieved June 23, 2018.
  18. Mock, Jessica (August 24, 2015). "Review: Evoland 2: A Slight Case of Spacetime Continuum Disorder | Hardcore Gamer". Retrieved 2015-09-13.
  19. Miller, Chaz (August 27, 2015). "Evoland 2 Review". Twinfinite. Retrieved 2015-09-13.
  20. Moehnke, Mike. "RPGamer > Review > Evoland 2: A Slight Case of Spacetime Continuum Disorder". rpgamer.com. Retrieved 2015-09-27.
  21. Wilson, Ewan (September 7, 2015). "Evoland 2 PC review - "Secret of Meta" | Hooked Gamers". www.hookedgamers.com. Retrieved 2015-09-13.
  22. "EIGD AWARDS 2015 - European Indies Games Days". European Indies Games Days (in French). Retrieved 2015-12-20.
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