Everspace
Everspace | |
---|---|
Developer(s) | ROCKFISH Games |
Publisher(s) | ROCKFISH Games |
Designer(s) | Hans-Christian Kühl[1] |
Engine | Unreal Engine 4[2] |
Platform(s) | Microsoft Windows, Xbox One, macOS, Linux, PlayStation 4, Nintendo Switch |
Release | May 31, 2017 |
Genre(s) | Space combat, roguelike |
Mode(s) | Single player |
Everspace is a single-player 3D space shooter with roguelike elements and non-linear storytelling created by ROCKFISH Games.
Gameplay
Everspace is a space combat game in which the player progresses through a number of sectors with increasing difficulty. In this game the player is expected to die. With each death you can spend earned credits into Perks, which in turn facilitate your following run. The player can find weapons and add-ons that can be used during the current run. The player is also given the ability to craft and upgrade various systems of their ship, including weapons, maneuverability and shielding. An over-arching storyline is revealed as the player reaches certain points in a run for the first time. You can also meet NPCs which will give you different objectives to complete in the current or following runs and they will reward you when you complete their tasks.
References
- ↑ Kühl, Hans-Christian (October 3, 2017). "Game Design Deep Dive: Managing randomization, frustration in Everspace". Gamasutra. Retrieved December 2, 2017.
- ↑ Peel, Jeremy (August 29, 2016). "Making it in Unreal: inside Everspace, the anti-space sim". PCGamesN. Retrieved December 2, 2017.
External links