Core Design

Rebellion (Derby) Ltd
Formerly
  • Megabrite Limited (1988)
  • Core Design Limited (1988–2006)
Subsidiary
Industry Video game industry
Fate Closed by parent
Founded 13 May 1988 (1988-05-13)
Defunct 17 March 2010 (2010-03-17)
Headquarters Derby, England
Number of employees
5 (2010)
Parent
Website web.archive.org/web/*/http://www.core-design.com Edit this on Wikidata

Rebellion (Derby) Ltd (formerly Core Design Limited) was a British video game developer based in Derby, England. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year. The company was acquired by umbrella company CentreGold in 1994, which in turn was acquired by Eidos Interactive in April 1996. Following the latter acquisition, Core Design was re-organised as a subsidiary of Eidos Interactive, while other CentreGold components were either closed or sold off. In May 2006, the Core Design personnel and assets were acquired by Rebellion Developments, and the company became Rebellion Derby, which was then shut down in March 2010.

History

Beginnings (1988–1994)

Based in the city of Derby, England, Core Design was founded in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps, Dave Pridmore, Jeremy Heath-Smith, Kevin Norburn and Greg Holmes. Most were former employees of Gremlin Graphics.[1] The studio was part of distribution company CentreGold when it was acquired by Eidos Interactive in 1996.[1] Eidos subsequently sold most of CentreGold, but retained U.S. Gold, the owners of Core Design. Core had a brief history of producing titles for the Sega consoles,[1] such as Thunderhawk for Mega-CD and the original Tomb Raider game for the Saturn.

Acquisition by CentreGold, Tomb Raider (1994–2003)

The company is widely known for the Tomb Raider series. The first game was created by Toby Gard and Paul Howard Douglas, which was released in 1996 and followed by several sequels. The success of Tomb Raider and its subsequent sequels played a huge part in keeping Eidos Interactive financially solvent. After the successful[2] Saturn debut of the original Tomb Raider a full month and a half ahead of the PlayStation version, Sony decided to use the brand to boost sales of its own console. In September 1997, Sony's U.S. arm, SCEA, signed an exclusivity deal with Eidos[3][4] to keep the franchise on their consoles. The agreement was extended to include Tomb Raider III. The fourth and fifth games in the franchise, Tomb Raider: The Last Revelation and Tomb Raider Chronicles respectively, were released for Sega Dreamcast.

Tomb Raider IP loss (2003–2006)

After the critical failure of Tomb Raider: The Angel of Darkness in 2003, parent company Eidos put Crystal Dynamics, another Eidos-owned studio, in charge of Tomb Raider franchise development.[5] This prompted three key members of the Core Design team and several others to leave the company and establish a development company of their own, Circle Studio.[6]

Sale to Rebellion Developments and closure (2006–2010)

In May 2006, Eidos announced that independent developer Rebellion Developments had acquired Core Designs' assets and staff,[7] while the Core brand and intellectual property, including Tomb Raider, remained in Eidos' possession.[8][9]

In June 2006, Crystal Dynamics was confirmed to have a PSP anniversary edition of the original Tomb Raider in development.[10] Remnants of the Core Design team (under the banner of Rebellion) went on to work on several titles in years since, including Shellshock 2: Blood Trails and Rogue Warrior.[11] Starting in January 2010, due to an expiring lease on Rebellion Derby's offices, Rebellion Developments started seeking restructuring opportunities for the studio.[12] As no other possibility than closure was found, Rebellion Derby was closed down effective on 17 March 2010.[13]

Games developed

YearGamePlatform(s)
1988Action FighterAmiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum
1989Dynamite Düx
Rick DangerousAmiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, ZX Spectrum
Saint and GreavsieAmiga
SwitchbladeAmiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum
1990Torvak the WarriorAmiga, Atari ST
CorporationAmiga, Atari ST, MS-DOS
Monty Python's Flying Circus: The Computer GameAmiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, ZX Spectrum
Axel's Magic HammerAmiga, Atari ST
Skidz
ImpossamoleAmiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum, Turbografx-16
Rick Dangerous 2Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, ZX Spectrum
CarVupAmiga
1991War Zone
Chuck RockAcorn, Amiga, Amiga CD32, Atari ST, Commodore 64, Sega CD, Game Gear, Sega Genesis, SNES
HeimdallAcorn, Amiga, Atari ST, MS-DOS, Sega CD
FreneticAmiga, Atari ST
1992Doodlebug
Chuck Rock II: Son of ChuckAmiga, CD32, Sega CD, Game Gear, Sega Genesis, Master System
Curse of EnchantiaAmiga, MS-DOS
HookSega CD, Sega Genesis
PremiereAmiga, CD32
The AdventurersAmiga
ThunderhawkAmiga, Atari ST, MS-DOS, Sega CD
WolfchildAmiga, Atari ST, Sega CD, Game Gear, Sega Genesis, SNES
Jaguar XJ220Amiga, Sega CD
Wonder Dog
1993Asterix and the Great RescueGame Gear, Sega Genesis, Master System
EncoreMS-DOS
BlastarAmiga
Blob
Cyberpunks
Darkmere
1994Corkers
BC RacersSega 32X, 3DO, Sega CD
Heimdall 2Amiga, CD32, MS-DOS
Universe
BansheeAmiga, CD32
Dragonstone
BattlecorpsSega CD
Soulstar
Bubba 'n' StixAmiga, CD32, Sega Genesis
1995Skeleton Krew
Asterix and the Power of the GodsSega Genesis
The Big Red AdventureMS-DOS
ShellshockMicrosoft Windows, PlayStation, Saturn
Firestorm: Thunderhawk 2
1996Tomb Raider
The Incredible Hulk: The Pantheon SagaSaturn
Blam! MachineheadPlayStation, Saturn
Virtual Golf
1997Swagman
Fighting ForceMicrosoft Windows, PlayStation
Tomb Raider II
1998Ninja: Shadow of DarknessPlayStation
Tomb Raider IIIClassic Mac OS, Microsoft Windows, PlayStation
1999Fighting Force 2Dreamcast, PlayStation
Tomb Raider: The Last RevelationDreamcast, Microsoft Windows, PlayStation
2000Tomb Raider Chronicles
Tomb RaiderGame Boy Color
2001Tomb Raider: Curse of the Sword
Project EdenMicrosoft Windows, PlayStation 2
Thunderhawk: Operation PhoenixPlayStation 2
2002Herdy Gerdy
Tomb Raider: The ProphecyGame Boy Advance
2003Tomb Raider: The Angel of DarknessMac OS X, Microsoft Windows, PlayStation 2
2005Smart BombPlayStation Portable

References

  1. 1 2 3 Moss, Richard (31 March 2015). ""It felt like robbery": Tomb Raider and the fall of Core Design". Ars Technica. Condé Nast. Archived from the original on 7 April 2016. Retrieved 7 April 2016.
  2. Newsweek staff (9 November 1997). "Lara Croft, The Bit Girl". Newsweek Inc.
  3. "Sony Computer Entertainment America Signs Exclusive Deal with Eidos for Tomb Raider Franchise; Lara Croft Videogames to Be Exclusive to the PlayStation for Game Consoles" (Press release). Foster City, Calif.: Sony Computer Entertainment America. 18 September 1997.
  4. "Sony Computer Entertainment America Signs Exclusive Deal with Eidos for Tomb Raider Franchise; Lara Croft Videogames to Be Exclusive to the PlayStation for Game Consoles". Business Wire. CBS Interactive Business UK. 18 September 1997. Retrieved 20 January 2010.
  5. "Lara leaves UK". BBC News. 31 July 2003. Retrieved 1 July 2009.
  6. Fox, Fennec (15 July 2003). "Tomb Raider Co-Creator Steps Down". GamePro.com. Archived from the original on 23 January 2008. Retrieved 1 July 2009.
  7. Gibson, Ellie (16 June 2006). "Rebellion acquires Core Design staff and assets". GamesIndustry.biz.
  8. Elliott, Phil (16 June 2006). "Rebellion finalizes Core buyout". GameSpot.
  9. "History of the company". Core Design. 2006: The company is acquired by Rebellion (Rebellion Derby), but Eidos retains the name and IPs. Rebellion Derby closed its doors later in 2010.
  10. McWhertor, Michael (17 June 2006). "PSP: Tomb Raider 10th Anniversary Edition Cancelled, Announced". Kotaku.com. Archived from the original on 17 April 2009. Retrieved 1 July 2009.
  11. Robinson, Martin (14 January 2010). "Aliens vs. Predator Campaign Hands-on". ign.com. Retrieved 18 January 2010.
  12. https://www.mcvuk.com/development/rebellion-confirms-restructure
  13. https://www.gamesindustry.biz/articles/rebellion-confirms-derby-closure-cuts-at-oxford-studio
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