Conflict 2500
Conflict 2500 | |
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Publisher(s) | Avalon Hill |
Release | 1980 |
Conflict 2500 is a 1980 video game published by Avalon Hill.
Contents
Conflict 2500 is a game in which the player's band of warships, supported by a network of planetary and free bases, must seek out and destroy invading berserkers moving invisibly.[1]
Development
The game was designed by William David Volk.[2][3][4] Volk says that at the time, he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500.[5] Volk also explained that he had played the Startrek game and wanted a more complex version of that game.[6]
Reception
Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45.[1] Mishcon commented that "Not great, but easily worth [the price]."[1]
References
- 1 2 3 Mishcon, Jon (November 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (45): 33.
- ↑ "William Volk | HuffPost". Huffingtonpost.com. Retrieved 2018-05-31.
- ↑ "Addenda" (PDF). www.gamesdatabase.org.
- ↑ "Conflict 2500". Elis' Software Encyclopedia. Elis' Software Encyclopedia. Retrieved 5 December 2014.
- ↑ "Playing Catch Up: Conflict 2500's William Volk". Gamasutra. 2007-04-19. Retrieved 2018-05-31.
- ↑ "The Interview: William D. Volk". Obsoletegamer.com. Retrieved 2018-05-31.
External links
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