Beowulf: The Legend

Beowulf: The Legend
The box cover of Beowulf
Designer(s) Reiner Knizia
Publisher(s) Fantasy Flight Games
Kosmos
Sophisticated Games
Players 2 to 5
Playing time 60 minutes

Beowulf: The Legend is a 2005 designer board game by Reiner Knizia. The artwork is by John Howe. Game play uses cards and tokens. The play moves along a board, and players obtain gold and cards in order to eventually obtain victory points.

The game is based on the events described in the epic poem Beowulf. The players represent Beowulf's men, seeking to support him in his adventures, and succeed him after his death.[1]

The game mechanics of Beowulf include resource management and a "press your luck" component, where potential risk is balanced against potential reward. There are also three types of auctions in the game: two types of open turn-based continuous bidding auctions (one where everyone pays and one where the winner pays), as well as one closed bid auction where everyone pays.[2]

References

  1. Britta Stockmann and Jens Jahnke, "Playing by the Book: Literature and Board Games at the Beginning of 21st Century," Homo communicativus 3(5)/2008.
  2. Shannon Appelcline, Review of Beowulf: The Legend at RPGnet.
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