Bear Bovver

Bear Bovver
Commodore 64 box art
Developer(s) Jon Ritman Edit this on Wikidata
Publisher(s) Artic Computing
Designer(s) Jon Ritman[1]
Platform(s) ZX Spectrum, Commodore 64
Release 1983: ZX Spectrum
1984: C64
Genre(s) Platform
Mode(s) Single player

Bear Bovver is a platform game written by Jon Ritman for the ZX Spectrum and published in 1983 by Artic Computing.[1] A Commodore 64 port was released in 1984.

Gameplay

Ted's Sinclair electric truck has broken down and needs new batteries. Ted must climb up the scaffolding and collect the batteries for his electric car. However, there are bovver bears around the site and if they get near, they will capture him. To get rid of them, Ted must use time bombs that are scattered around the site. Once all the batteries for the car he been collected, the player moves on to the next level.

The game also includes "Baby Bear Mode" in which a player can collect batteries and move around the site without ever getting captured.

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
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