Aretha (video game)

Aretha
Aretha the Super Famicom cover art by Tosihiro Nukiyama
Developer(s) Japan Art Media[1]
Game Arts
Publisher(s) Yanoman Corporation[2]
Director(s) Mitsuru Takahashi
Takehisa Abe
Producer(s) Seiichi Yano
Kazutoyo Ishii
Yasuyuki Wakamiya
Series Aretha
Platform(s) Super Famicom, Game Boy
Release Game Boy
Super Famicom
  • JP: November 23, 1993
Genre(s) Role-playing video game
Mode(s) Single player

Aretha (アレサ, "Aretha") is a role-playing video game developed by Japan Art Media (JAM) and published by Yanoman Corporation to an exclusively Japanese market. It was originally released for the Game Boy in 1990 and later ported to the Super Famicom (SNES) as Aretha the Super Famicom in 1993. Aretha was the first title in the game series of the same name.

Gameplay

An all-directional random encounter turn-based battle screen is used that allows enemies to attack from the rear, the side, and the front.

Plot

Aretha tells the story of Ariel; the granddaughter of a wise old grandmother who has been turned a ten-year-old and was given a simple task: to go through the forest to Nineveh, the nearby town, and to meet a certain person while visiting the town. Eventually, Ariel uses this quest to hone her magic skills to fight the ultimate battle against evil.

Reception

The Super Famicom (SNES) version of the game was on the console's top-ten bestseller list in early 1994.[3]

Legacy

Aretha was followed by two sequels, Aretha II: Ariel Fushigi na Tabi (ARETHA II ~アリエル不思議な旅~) and Aretha III, and a standalone side-story game Rejoice: Aretha Ōkoku no Kanata (リジョイス 〜アレサ王国の彼方〜). They were released for the same platforms between 1991-1995.

References

  1. 会社名. "会社概要/日本 アート メディア JAPAN ART MEDIA". Jam1989.co.jp. Retrieved 2015-11-11.
  2. 1 2 "沿革 - ジグソーパズルのやのまん". Yanoman.co.jp. Retrieved 2015-11-11.
  3. "SNES N-Force Magazine Issue 10". Archive.org. Retrieved 2015-11-11.


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