Another Code: R – A Journey into Lost Memories

Another Code:
R – A Journey into Lost Memories
Developer(s) Cing
Publisher(s) Nintendo
Director(s) Shigeru Komine
Designer(s) Rika Suzuki
Platform(s) Wii
Release
  • JP: February 5, 2009
  • EU: June 26, 2009[1]
Genre(s) Point-and-click adventure
Mode(s) Single-player

Another Code: R – A Journey into Lost Memories (アナザーコード:R 記憶の扉, Anazā Kōdo: R – Kioku no Tobira, lit. "Another Code: R – Memory's Door"), known as simply Another Code: R, and also known by the working title Trace Memory: R, Gateway of Memory,[2] is a point-and-click adventure game for the Wii console. It is the sequel to Another Code: Two Memories (known asTrace Memory in North America). Unlike its predecessor, the game has not been officially released outside Japan and Europe.

Plot

At the end of her summer holiday 16-year-old Ashley, now an aspiring musician, receives an invitation from her father Richard, who has always been curiously distant towards his daughter. He has been absent as he took over from Ashley’s mother to work tirelessly on a memory control system known only as “Another,” the cause of her mother’s death.

In an effort to cement their bond following his protracted disappearance – Richard left Ashley to be brought up by her aunt – father and daughter are to spend a weekend together at Lake Juliet, a camping resort. But, as the game begins to unfold, Ashley discovers that there are a series of mysteries surrounding Lake Juliet. The intrigue deepens as she realises she has been to this resort before … she has a dim memory of being here just before her mother died 13 years ago.

Gameplay

Players controls Ashley Mizuki Robins via the Wii Remote, to explore, and solve puzzles, across Lake Juliet.[3] Exploration gameplay is split into two distinct sections: exterior, and interior exploration. During map exploration of exterior locations, the player moves Ashley along set routes within 3D environments.[4] During exploration of most interior areas Ashley is fix to a set spot, and the player can rotate her perspective of the room, as well as move from room to room by selecting a doorway when it is within their view. During both exterior and interior exploration, the player can highlight select portions of the environment within the environment to examine them closer, and take a look at specific things of interest. By interacting with the environment, the player can enter certain items into their inventory. The player can also take photos of the environment, which can be used to solve various puzzles. [5]

Interactions with non-player characters take the form of visual novel style segments, in which the player progresses through Ashley's conversation with the characters, and is occasionally prompted to pick a specific response. The player may also be required to present an item to someone. [4][5]

The player must solve various puzzles throughout the game by utilising the Wii Remote's motion sensing capabilities. An in-game device which can unlock card-reader locks, the "TAS", is made to resemble a Wii Remote, and is used through the game by the player to access locked areas by completing unlocking sequences which utilise the remote's motion sensing and unique button layout. An updated model of the DAS from Two Memories (now modelled after the Nintendo DSi) acts as the player's menu, from which they can access various features, including in-game options such as viewing the photos on the DAS, as well as game options.[3][4][5]

Despite the claims of the game's promotion and back-cover, the nunchuk is required in order to play the game, as it is a needed to complete a late-game puzzle.[3][6]

Characters

  • Ashley Mizuki Robins (アシュレイ・ミズキ・ロビンズ, Ashurei Mizuki Robinzu): The protagonist, a 16-year-old meek and sensitive girl who aspires to become a musician. She has been living with her father for the past two years, though she is emotionally distant from him due to their long-time separation. She travels to Lake Juliet after being invited by her father. She has dim memories of being there with her mother.
  • Richard Robins (リチャード・ロビンズ, Richādo Robinzu): Ashley's father, a scientist who works for JC Valley. Following the death of his wife Sayoko, he isolated himself to Blood Edward Island for eleven years to work on the Dual Another System until he was reunited with his daughter.
  • Sayoko Robins (サヨコ・ロビンズ, Sayoko Robinzu): Ashley's deceased mother, who died when Ashley was only three years old. A strong-willed Japanese scientist who specialized in researching memories, she met her husband Richard when they were both working for MJ Labs.
  • Jessica Robins (ジェシカ・ロビンズ, Jeshika Robinzu): Richard's younger sister and Ashley's aunt. A high school chemistry teacher, she is Richard's only other living relative. She took in and raised Ashley as her own when Richard went to Blood Edward Island thirteen years ago and understands her better than anyone else.
  • Dan Maxwell (タン・マクスェル, Dan Makusuweru): A diligent forest ranger who works everyday without rest protecting the fauna of Lake Juliet. He befriends Ashley after she arrives at Lake Juliet to meet her father.
  • Matthew Crusoe (マシュー・クルーソー, Mashū Kurūsō): A runaway boy who finds himself at Lake Juliet, searching for his father who has been missing for five years. He meets Ashley and eventually allies himself with her to help each other meet their individual objectives.
  • Ryan Gray (ライアン・グレイ, Raian Gurei): A scientist employed by JC Valley. A scientific prodigy who has been working since his teenage years, he was a colleague of Richard and Sayoko when they were working at MJ Labs.
  • Agent John Smith (謎の男, Nazo no Otoko): A man in a black suit and sunglasses who is investigating the pollution at Lake Juliet.
  • Greg Davis (グレーグ・デイヴィス, Gurēgu Deivisu): A journalist researching the happenings at Lake Juliet and Matthew's father 5 years ago.

Development

The game was first shown at Nintendo's autumn conference in October 2008.[7]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic66/100[8]
Review scores
PublicationScore
Adventure Gamers[9]
Edge4/10[10]
Eurogamer6/10[11]
Famitsu28/40[12]
GamesMaster70%[13]
GameSpot6.5/10[14]
IGN8/10[15]
NGamer70%[16]
Nintendo Life[2]
ONM84%[17]
The Daily Telegraph8/10[18]

The game received a score of all four sevens for a total of 28 out of 40 from Japanese gaming magazine Famitsu.[12] Elsewhere, it received a bit more mixed reviews than the original Another Code according to the review aggregation website Metacritic.[8] It was the 11th best-selling game in Japan during the week of its release, selling fewer than 15,000 copies.[19]

References

  1. Scullion, Chris (April 23, 2009). "Another Code R Dated for Europe". Official Nintendo Magazine. Archived from the original on June 28, 2013. Retrieved July 3, 2016.
  2. 1 2 Blundon, Matthew (April 9, 2009). "Trace Memory: R, Gateway of Memory (Wii) Review". Nintendo Life. Archived from the original on April 11, 2009. Retrieved July 3, 2016.
  3. 1 2 3 "Another Code: R - A Journey into Lost Memories". Nintendo of Europe GmbH. Retrieved 2018-08-27.
  4. 1 2 3 "Another Code R: A Journey Into Lost Memories". Eurogamer.net. Retrieved 2018-08-27.
  5. 1 2 3 Wales, Matt (2009-06-22). "Another Code: R UK Review". IGN. Retrieved 2018-08-27.
  6. "Another Code: R - A Journey into Lost Memories (2009) Wii box cover art - MobyGames". MobyGames. Retrieved 2018-08-27.
  7. Bailey, Kat (October 1, 2008). "Nintendo Reveals Punch-Out!! Wii, Sin and Punishment 2, And More". 1UP.com. Archived from the original on July 1, 2016. Retrieved July 3, 2016.
  8. 1 2 "Another Code R: A Journey into Lost Memories for Wii Reviews". Metacritic. Archived from the original on October 12, 2015. Retrieved July 3, 2016.
  9. Wild, Kim (October 14, 2009). "Another Code: R - A Journey into Lost Memories review". Adventure Gamers. Archived from the original on July 14, 2016. Retrieved July 3, 2016.
  10. Edge staff (August 2009). "Another Code: R - A Journey into Lost Memories". Edge (204): 107.
  11. Welsh, Oli (June 25, 2009). "Another Code R: A Journey Into Lost Memories". Eurogamer. Archived from the original on September 16, 2014. Retrieved July 3, 2016.
  12. 1 2 Riley, Adam (February 4, 2009). "Mario & Luigi Scores High in Famitsu". Cubed3. Archived from the original on June 9, 2016. Retrieved July 3, 2016.
  13. "Another Code: R - A Journey into Lost Memories". GamesMaster: 69. August 2009.
  14. Walton, Mark (July 14, 2009). "Another Code R: A Journey Into Lost Memories Review". GameSpot. Archived from the original on September 15, 2015. Retrieved July 3, 2016.
  15. Wales, Matt (June 22, 2009). "Another Code: R [A Journey into Lost Memories] UK Review". IGN. Archived from the original on December 20, 2016. Retrieved July 3, 2016.
  16. "Another Code: R - A Journey into Lost Memories". Nintendo Gamer: 68. August 2009.
  17. Scullion, Chris (July 2009). "Another Code R: A Journey Into Lost Memories Review". Official Nintendo Magazine: 74. Archived from the original on October 26, 2014. Retrieved July 3, 2016.
  18. Schilling, Chris (June 24, 2009). "Another Code: R [A Journey into Lost Memories] video game review". The Daily Telegraph. Archived from the original on November 14, 2012. Retrieved July 3, 2016.
  19. Jenkins, David (February 12, 2009). "Japanese Charts: Tales Of The World Holds Off Demon's Souls". Gamasutra. Archived from the original on June 11, 2009. Retrieved July 28, 2009.
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