Air Combat (arcade game)

Air Combat
Developer(s) Namco
Platform(s) Arcade
Release Arcade
  • JP: June 1993
Genre(s) Combat flight simulator
Mode(s) Single-player
Arcade system Namco System 21 "Polygonizer"
CPU 2x Motorola 68000 @ 12.288 MHz,
1x Motorola M6809 @ 3.072 MHz,
1x Hitachi HD63705 @ 2.048 MHz
Sound 1x Yamaha YM2151 @ 3.57958 MHz,
1x C140 @ 21.39 kHz[1]

Air Combat (エアーコンバット Eā Konbatto) is a 1993 arcade game developed by Namco.[2] It runs on Namco System 21, made specifically for processing 3D polygonal graphics. Air Combat was succeeded by Air Combat 22, released in 1995.

Gameplay

The player is given the task of eliminating all 6 enemy aircraft within a minute. The only enemies in the game are bombers and fighter jets. Bombers are slower, and fighter jets are faster. The player is also given three options for difficulty: Cadet, Captain, and Ace. The differences between the modes are as follows:

•In Cadet mode, the player has to eliminate 3 bombers and 3 fighter jets

•In Captain mode, the player has to eliminate 2 bombers and 4 fighter jets

•In Ace mode, all of the enemy aircraft are fighter jets

In addition, Ace difficulty requires the player to only shoot down the enemy aircraft with their machine gun, as the aircraft will use countermeasures against missiles. Once all of the aircraft are gone, the player has the opportunity to land on an aircraft carrier. Should they do so, the player can access an extra stage, where they will have to destroy one flanker, that is extra quick. The game then repeats until the player gets a game over.[3]

See also

References

  1. "Namco System 21 information". giantbomb.com. Retrieved 21 June 2017.
  2. "Air Combat information". arcade-history.com. Retrieved 21 June 2017.
  3. "Air Combat gameplay". arcade-history.com. Retrieved 21 June 2017.
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