Ah Diddums
Cover art of Ah Diddums | |
Developer(s) | Imagine Software |
---|---|
Publisher(s) | Imagine Software |
Designer(s) | David H. Lawson |
Platform(s) |
ZX Spectrum (original) Commodore 64 |
Release |
1983 (ZX Spectrum) 1984 (C64)[1] |
Genre(s) | Action |
Mode(s) | Single-player |
Ah Diddums is a computer game released by Imagine for the ZX Spectrum in 1983[2] and the Commodore 64 in 1984.[1]
Gameplay
The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[3] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[4]
Reception
Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[2]
References
- 1 2 Ah Diddums at Lemon 64
- 1 2 Ah Diddums at SpectrumComputing.co.uk
- ↑ CRASH - The Online Edition - Issue 3 Contents
- ↑ Shaw, Peter (Aug–Sep 1983). "Ah Diddums". ZX Computing. p. 72. Retrieved 2011-07-26.
This article is issued from
Wikipedia.
The text is licensed under Creative Commons - Attribution - Sharealike.
Additional terms may apply for the media files.