The Cliffhanger: Edward Randy

The Cliffhanger: Edward Randy, known in Japan simply as Edward Randy (エドワードランディ, edowādo randi), is a side-scrolling action-adventure arcade game released in Japan by Data East in 1990.

The Cliffhanger: Edward Randy
Japanese arcade flyer of The Cliffhanger: Edward Randy.
Developer(s)Data East
Publisher(s)Data East
Composer(s)Akira Takemoto
Tatsuya Kiuchi
Tomoyoshi Sato
Platform(s)Arcade
Release
Genre(s)Action-adventure game
Mode(s)1-2 players (Cooperative)
CabinetUpright
DisplayRaster, Horizontal Standard Resolution

History

The game is set in a steampunk (or, rather, dieselpunk) worldview, where many scenes and settings are directly modeled after Indiana Jones and the Last Crusade, including a whip-wielding main character, Nazi-like enemy army, and battles that take place on biplanes, as well as boats in a Venice-like location. The game also contains parodies or homages to works by Hayao Miyazaki and Buster Keaton. The game also uses a movie-like effect where upcoming in-game events are previewed in the game's background.

In-game description

Plot

The game takes place during the 1930s in an unspecified European country. Research on a secret weapon of mass destruction was being conducted in this country under the leadership of a fearsome army general, the Dark Ogre, but an elderly scientist decides to escape after learning that he was being manipulated by the general. The scientist gives the key piece of his research, a prism stone, to his granddaughter Charlotte as he escapes, and the general pursues the prism with the full force of his army. Charlotte takes refuge in the home of Edward Randy, a teenage boy who was preparing for his first date in half a year with his girlfriend, Jennifer, while Edward suddenly finds himself in the midst of a huge adventure involving a dangerous plan to destroy the world.

Gameplay

Screenshot of The Cliffhanger: Edward Randy.

The player controls the main character using an 8-way joystick and 2 buttons, one for attacking and one for jumping. The main character attacks using a whip, and he can attack in 8 different directions depending on the direction pressed on the joystick. He can also slide on the ground when the jump button is pressed while the joystick is pressed to the side or diagonally downwards. Pressing the joystick diagonally upwards causes the character to run quickly, and pressing down on the joystick while the character is in the air allows him to stomp on enemies on the ground. The character can also do a spin-attack by looping their whip on other objects and holding left or right on the joystick. The character is invincible while they are spinning, but can only spin 4 times per attack.

The game is completed when the player finishes all 7 levels, and up to 2 players can play together at a time. There are no lives in the game, and the main character's remaining health is directly linked to the number of points gained by the player on each level. The player can revive the main character's health by killing more enemies, and they lose points along with health when they are hit by enemy attacks. The player is taken to the game over screen when their points (health) reaches 0. Therefore, the high score is calculated as the highest number of points the player had at any point in the game rather than the number of points they have at the end of the game.

The game's story-line is explained in demo screens that appear in-between levels. The level's subtitle is displayed before the start of each level.


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