Taro Kudo
Taro Kudo (工藤 太郎, Kudō Tarō) is a Japanese video game designer and video game music composer. He began his career working for Konami and Square in the 1990s, then joined fellow ex-Square designers at Love-de-Lic in 1996, where he designed UFO: A Day in the Life. Kudo currently works as director for the developing company Vanpool.[1][2]
Works
Year | Game | Credited as | ||||
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Producer | Composer | Writer | Designer | Notes | ||
1991 | Super Castlevania IV | ![]() |
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credited as "Taro" |
1992 | Axelay | ![]() |
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credited as "Taro" |
1993 | Castlevania Chronicles Akumajō Dracula (X68000) | ![]() |
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1996 | Super Mario RPG | ![]() |
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1997 | Moon: Remix RPG Adventure | ![]() |
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1999 | UFO: A Day in the Life | ![]() |
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[3] |
2001 | Castlevania: Circle of the Moon | ![]() |
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2001 | Endonesia | ![]() |
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2003 | Mario & Luigi: Superstar Saga | ![]() |
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2006 | Freshly-Picked Tingle's Rosy Rupeeland | ![]() |
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2009 | Irozuki Tincle no Koi no Balloon Trip | ![]() |
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2012 | Paper Mario: Sticker Star | ![]() |
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Co-director, scenario design |
2015 | Chibi-Robo! Zip Lash | ![]() |
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2016 | Paper Mario: Color Splash | ![]() |
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Co-director |
References
- "Interview with Taro Kudo Part 1"
- "Interview with Taro Kudo Part 2"
- Bruno de Figueiredo. "Hardcore Gaming 101: Love De Lic". Hardcore Gaming 101. Retrieved 2010-02-04.
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