Steel Gunner 2
Steel Gunner 2 (スティールガンナー2, Sutīru Gannā Tsū) is an arcade game that was released by Namco in 1991; it runs on Namco System 2 hardware, and as the name suggests, it is the sequel to Steel Gunner, which had been released in the previous year. It was also sold as a conversion kit for Taito Corporation's Operation Thunderbolt (1988).
Steel Gunner | |
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![]() Arcade flyer | |
Developer(s) | Namco |
Publisher(s) | Namco |
Designer(s) | G. Iwasaki[1] |
Composer(s) | Y. Takayanagi |
Platform(s) | Arcade |
Release | |
Genre(s) | First-person shooter |
Mode(s) | 2 players can play simultaneously |
Cabinet | Upright |
Arcade system | Namco System 2 |
CPU | 2x Motorola 68000 @ 12.288 MHz, 1x Motorola M6809 @ 3.072 MHz, 1x Hitachi HD63705 @ 2.048 MHz |
Sound | 1x Yamaha YM2151 @ 3.57958 MHz, 1x C140 @ 21.39 kHz |
Display | Horizontal orientation, Raster, 288 x 224 resolution |
Gameplay
Again, the players must take control of the Neo Arc (which, again, is a pun on Newark, New Jersey) policemen, Garcia and Cliff, but this time they are on a mission to destroy the evil army of Vanguard who are attacking the city. Some of the enemies from the original game make comebacks, but have undergone a makeover since the first time Neo Arc saw them, in 1990 - and several new enemies have also been introduced as well. Again, the players can shoot anything on the screen, including background objects, and even innocent bystanders (of which there are only eight types now as opposed to ten); but again, if they should do the latter it will cause them to lose energy as if they got hit by an enemy.