Square Enix Collective

Square Enix Collective is a self-titled "service provider for Indie developers[1] which helps get a developer's game published while maintaining their creative control.[2] They are a subsidiary of Square Enix, with a focus on generating indie awareness.

Square Enix Collective
IndustryVideo games
Founded2014[1]
HeadquartersBlackfriars, London, United Kingdom
Key people
  • Phil Elliot
  • (Head of Indie Development)
  • Amy Graves
  • (Communications Manager)
  • Teressa Wright
  • (Producer)
  • Chris Murphy
  • (Associate Producer)
Number of employees
4
Websitehttps://collective.square-enix.com/

History

In 2016, the process for developers interested in working with the Collective looked like this: developers would submit a pitch to the company on a rolling basis. The pitches would then be presented to the public through the Collective's website, and a polling process would take place once a week, with anyone welcome to vote on the projects that excited them. While the polling process was not the sole determinate for which developers the Collective would assist, it played a pivotal role.[3] Square Enix took five percent of the games revenue after fees.[4]

They have run campaigns for 167 games, in addition to publishing 12 games through Kickstarter fundraising and work with parent company Square Enix. Notable campaigns include Moonlighter and Moon Hunters.

In October 2018, the company announced they would be closing their platform for campaign curation, instead focusing on larger and specific products without the element of public polling.[5]

Games

Release dateTitlePlatformsRefs
2016 Goetia Microsoft Windows, OS X, Linux [6]
2016 The Turing Test PS4, Xbox One, Microsoft Windows, Nintendo Switch [7][8]
2017 Tokyo Dark Microsoft Windows [9]
2018 Forgotton Anne macOS, Microsoft Windows, PS4, Xbox One, Switch, iOS, Android [10]
2020 (Not Yet Released) Circuit Superstars PS4, Xbox One, Steam, Switch [11]

References

  1. Heaney, Duncan. "What is Square Enix Collective?". Square Enix. Archived from the original on 31 July 2019. Retrieved 31 July 2019.
  2. Greene, Gavin (16 June 2015). "Square Enix Collective is Square Enix's effort to support indies". VentureBeat. Archived from the original on 19 October 2019. Retrieved 19 October 2019.
  3. Couture, Joel (7 April 2016). "What Square Enix Collective looks for in indie games it assists". Gamasutra. Archived from the original on 19 October 2019. Retrieved 19 October 2019.
  4. Dring, Christopher (March 9, 2017). ""People will be cynical about our intentions" - Square Enix Collective". Games Industry.biz. Archived from the original on August 24, 2017. Retrieved April 18, 2020.
  5. "Closing Submissions for 2018". Square Enix Collective. Slyrebirth. Archived from the original on 31 July 2019. Retrieved 31 July 2019.
  6. "Goetia". Goetia Store Page. Steam. Archived from the original on 26 July 2019. Retrieved 31 July 2019.
  7. "The Turing Test Official Website". The Turing Test. Bulkhead Int. Archived from the original on 21 September 2016. Retrieved 31 July 2019.
  8. Craddock, Ryan (January 24, 2020). "Square Enix Collective Reveals First-Person Puzzle-Shooter The Turing Test For Nintendo Switch". Nintendo Life. Retrieved May 24, 2020.
  9. "Tokyo Dark". Tokyo Dark. Cherrymochi. Archived from the original on 16 July 2019. Retrieved 31 July 2019.
  10. "Forgotton Anne". Forgotton Anne. Archived from the original on 22 July 2019. Retrieved 31 July 2019.
  11. "Circuit Superstars". Square Enix. Retrieved 31 July 2019.
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