Samurai Gunn

Samurai Gunn is a 2D action video game developed by Teknopants and published by Maxistentialism.[1] The game was released for Microsoft Windows in 2013, OS X in 2015, and a planned PlayStation 4 and PlayStation Vita version are in the works.[2][3] A sequel, Samurai Gunn 2, was announced for release on Windows, PlayStation 4, Xbox One and Nintendo Switch and will release on Nintendo Switch in 2020.[4][5]

Samurai Gunn
Samurai Gunn Logo
Developer(s)Teknopants
Publisher(s)Maxistentialism
EngineGameMaker: Studio
Platform(s)Microsoft Windows, OS X
ReleaseWindows
  • WW: 11 December 2013
OS X
  • WW: 29 January 2015
PlayStation 4, Vita
TBA
Genre(s)Action game
Mode(s)multiplayer

Gameplay

Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only three bullets per life. A match typically consists of players defeating each other with one hit with an attack with either their sword or a bullet. Both swords and bullets can be deflected by other players with precise timing.[3]

Development

Teknopants' Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's film The Room and in his boredom exclaimed to his friend Jake that he would make a game. His friend replied, "Samurais. With guns." [6] Development of the game started the same night, in which Blyth had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop.[7][6]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic78/100[8]
Review scores
PublicationScore
GameSpot8/10[9]
IGN8.3/10[10]

Samurai Gunn received positive reviews from most critics.

References

  1. "Samurai Gunn Official website". Retrieved 16 April 2016.
  2. "Samurai Gunn press website". Retrieved 16 April 2016.
  3. "Samurai Gunn is a local multiplayer game in which up to four players duel to the death". Giant Bomb. CBS Interactive. Retrieved 16 April 2016.
  4. "Samurai Gunn 2 announced for Nintendo Switch". Polygon. Retrieved 14 April 2019.
  5. "Samurai Gunn 2". Nintendo of America. Retrieved December 18, 2019.
  6. McWhertor, Michael (3 September 2013). "Polygon interview with Beau Blyth". Polygon. Vox Media. Retrieved 27 April 2016.
  7. Graft, Kris (11 February 2013). "Gamasutra interview with Beau Blyth". Gamasutra. UBM plc. Retrieved 27 April 2016.
  8. "Samurai Gunn PC review". Metacritic. CBS Interactive. Retrieved 16 April 2016.
  9. Mc Shea, Tom (12 December 2013). "Samurai Gunn Gamespot review". GameSpot. CBS Interactive. Retrieved 16 April 2016.
  10. Albert, Brian (18 December 2013). "Samurai Gunn IGN review". IGN. Ziff Davis. Retrieved 16 April 2016.
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