G-Mode

G-Mode Corporation (株式会社ジー・モード, Kabushikigaisha Jī Mōdo) is a Japanese company that provides mobile network game contents that specialize in Java game software in Japan. It develops and distributes games for Java-compatible mobile phones.[3] The company also licenses contents for mobile telecommunications operators, as well as involves in the original equipment manufacturing of mobile phone games.[4]

G-Mode Corporation
Corporation
IndustryVideo games
FoundedJune 14, 2006 [lower-alpha 1]
HeadquartersTokyo, Japan
Key people
Keiji Araki (representative director)[1]
Number of employees
190
ParentMarvelous[2][1]
Websitewww.g-mode.co.jp
Promotion at the Tokyo Game Show 2008

G-Mode Co., Ltd was founded in July 2000 and merged in March 2014 with ONE-UP Co., Ltd. (a corporation established in 2006) who then renamed itself G-Mode Corporation.[5][6] G-Mode is headquartered in Tokyo.[7]

G-Mode saw a potential in mobile gaming and managed to obtain the rights to Tetris in Japan in 2001, and currently use this license to remain a major player in the mobile entertainment industry in Japan.[8] In 2004, G-Mode acquired the back catalogue of Data East Corporation.[9] In 2005, GungHo Online Entertainment invested in the company.[10] They currently license out these Data East titles on the Wii Virtual Console, Gametap, and Mobile Platform. G-Mode released an official Data East website in December 2007.[11] In 2010 is revealed that the company will publish several Data East titles on the Zeebo console in Brazil and Mexico.[12] On March 1, 2012, after several years of Wii Virtual Console support, G-Mode delisted all of its PC Engine/TurboGrafix-16 games from the service while continuing with the ones originally released on Nintendo consoles. G-Mode also announced that several old mobile games from the company made in 2000s will be re-released on Nintendo Switch through the G-MODE Archives label.[13]

G-Mode Co. Ltd. reported earnings results for the fiscal year 2006. For the fiscal year, the company reported consolidated net profit of $440,700 a $1.7 million consolidated recurring profit and a $31.1 million consolidated revenue. The number of subscribers to official websites for NTT DoCoMo handsets rose to 1.48 million at the end of October 2006, up 34% from the end of March 2006, which mainly contributed to the upward revision. The company revised its earnings guidance for the fiscal year 2007. For the period, the company revises consolidated net profit to $594,000 from a previous forecast of a $169,500 consolidated net loss. Consolidated recurring profit was revised up to $2.8 million from $1.7 million. The consolidated sales revenue was revised up as well to $41.1 million from $39.8 million.[7]

Acquired Data East license

G-Mode owns the rights to more than 100 Data East titles.[14][15] However, the following list only include video games mentioned either on G-Mode's original Data East webpage in 2009[16] or the current one launched in 2017.[14] Exceptionally, a game can be absent in both of G-Mode's Data East webpages but still be mentioned here if there's a third-party source proving the company's ownership for it (in such case the reference will be attached next to the title). Although G-Mode published in 2007 a remake of Data East's Super Famicom title Heracles no Eikō III: Kamigami no Chinmoku for mobile phones,[17] this title is not included in the following list because that game is owned by Paon Corporation.[18]

List

Not owned by G-Mode

Notes

  1. G-Mode Co., Ltd founded in July 27, 2000
  2. Ring King is included in the Data East All Star Collection compilation released in 2017 and officially licensed by G-Mode.[20][21] But it has been suggested in the past that Bandai Namco Entertainment may be the actual copyright holder of the game.[22] Ring King was originally published in North America by Data East and in Japan by Namco, predecessors of G-Mode and Bandai Namco respectively.

References

  1. "会社概要 - 株式会社ジー・モード". gmodecorp.com.
  2. "Marvelous Acquires Joe & Mac and Data East Library Through G-mode Acquisition". Siliconera.
  3. http://ca.ign.com/companies/g-mode%5B%5D
  4. "listofcompanies.co.in". ww38.listofcompanies.co.in.
  5. "沿革 - 株式会社ジー・モード". gmodecorp.com.
  6. "会社概要|会社情報|ジーモード". web.archive.org. August 6, 2009.
  7. "G-mode Co., Ltd.: Private Company Information - Businessweek". Investing.businessweek.com. Retrieved 2013-09-09.
  8. Stuart, Keith (January 21, 2010). "Tetris and Snake - the biggest games in the world" via www.theguardian.com.
  9. Smith, David. "G-Mode Buys Up Data East Catalog", 1UP.com. February 2004.
  10. "Company History| GungHo Online Entertainment, Inc". Gungho.co.jp. Archived from the original on 2013-09-29. Retrieved 2013-09-09.
  11. "dataeastgames.com". dataeastgames.com. Archived from the original on 2014-12-16. Retrieved 2013-09-09.
  12. "Zeebo terá "Peggle", "Plants vs Zombies" e mais - 09/03/2010 - Últimas Notícias - UOL Jogos". Jogos.uol.com.br. 2011-01-17. Retrieved 2013-09-09.
  13. "G-Mode Archives feature phone title ports announced for Switch - Gematsu". Gematsu. 2020-04-02. Retrieved 2020-04-02.
  14. "DATA EAST Revival Project - G-MODE". gmodecorp.com.
  15. http://eir.eol.co.jp/EIR/View.aspx?cat=tdnet&sid=147948
  16. "LIBRARY - Data East Games". web.archive.org. August 7, 2011.
  17. "ヘラクレスの栄光3 ~神々の沈黙~". web.archive.org. January 25, 2010.
  18. "株式会社パオン・ディーピー". 株式会社パオン・ディーピー.
  19. "Drop Off > Virtual Console". web.archive.org. January 6, 2009.
  20. "Retro-Bit's multigame collections for NES & SNES offer licensed games from Data East & Jaleco". 8-Bit Central.
  21. "Data East All Star Collection". retro-bit.com.
  22. Andersen, John D. "In-Depth: Exploring Ultracade's Alleged Counterfeit Arcade Game Racket". www.gamasutra.com.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.