Don't (game show)

Don't is an American comedic physical game show that premiered on ABC on June 11, 2020. The show is hosted by Adam Scott. Ryan Reynolds serves as an executive producer and commentator. The show features teams of four trying to accomplish various tasks to win up to $100,000.[1][2]

Don't
GenreGame show
Presented byAdam Scott
StarringRyan Reynolds as The Don’t Master
Country of originUnited States
Original language(s)English
No. of seasons1
No. of episodes3 (list of episodes)
Production
Executive producer(s)
Production company(s)
Release
Original networkABC
Original releaseJune 11, 2020 (2020-06-11) 
present
External links
Production website

Format

In each episode, a team of 4 people is invited to participate in 5 games, each worth up to $20,000 (with an additional $20,000 available via the use of the Don't Push Button and $5,000 available from a side challenge called the Don't You Dare). Each game's title is in the format of "Don't _____".

Games played all have the word "Don't" preceding them in their name:

  • Be Shocked:
  • Beat Yourself Up: 1 player on the team stands in front of a device with 2 gigantic boxing gloves while the others stand on the other side and answer a series of questions with two possible answers: A or B. Once an answer is chosen, the answer is locked in by pulling the lever of their choice. If the answer is correct the team wins $4,000. If the answer is incorrect the receiver will be punched in the face and no money is awarded. 3 incorrect answers will end the game.
  • Blink: The team starts the round with a bank of $20,000 and tasked to not blink their eyes for one minute. For each time a member of the team blinks $500 is deducted from the bank. At the end of the time, however much money remains in the bank is awarded to the team.
  • Budge: One member of the team stands behind a clear plexiglas shield while wearing a helmet with several pins on it. Above the player will be 3 balloons that they must try to avoid popping while the host fires items from a slingshot at them. If they stand still and avoid popping any of the balloons, the team banks $4,000 for each item, with a maximum $20,000 for surviving all 5 rounds. Any balloon popped awards no money for the round and the game ends if all 3 are popped.
  • Drink: One member of the participating team must walk on a slow moving treadmill with a heat lamp pointed at them. While walking, the contestant must eat 5 peppers beginning with the least spiciest pepper and finishing with the hottest spicy pepper, according to their measurement on the Scoville Scale. After each pepper is eaten, the host then offers the participating contestant a drink, such as ice water, milk or lemonade. If the contestant refuses the drink, the team wins $4,000. If the contestant takes the drink, no money is earned for that round.
  • Get Clocked: 2 players sit in bins underneath "hammers" on a gigantic clock with a rotating face while the other 2 are asked a series of questions for which the answer is a number on the clock. For each answer, one of the players in the bins must reach up and attempt to grab the number representative of the answer while avoiding being hit by the hammers. If the player succeeds in grabbing the number or knocks it off of the clock face, they receive $1,500 for the team. If they get hit by the hammer and knocked down, they are out of the game. The game ends when the team gets all 12 numbers off the clock and earns the maximum $20,000 prize, the 5 minute time limit elapses or both players on the clock are knocked out.
  • Get Tired: 1 team member will be tasked to stand below a 4-lane ramp where giant tires are placed at the top. Each lane is labeled A, B, C, and D. The three other team members are asked a question with four choices, one for each lane and only one correct answer. Once the team answers, the other player moves to stand in the lane of their answer. On Adam's command a smoke screen deploys and hides all four tires, then the tires represented by the wrong answers are released. If the responder is in the correct lane, the tires will miss them and the team earns $5,000. If they are in the wrong lane, they will be "run over" by the tire and no money is earned.
  • Look Back:
  • Lose Your Grip: In this game, the team has 10 seconds to win a game of tug of war by pulling a strongman off of his pedestal. If only one member of the team can succeed at the task, the team wins $20,000. However, for each member of the team added to the task on successive attempts, the prize drops by $5,000.
  • Make Me Turn This Car Around: In this game the team will run an obstacle course that will test their teamwork, coordination and timing to get through it while wearing a costume meant to resemble a van. If the team can successfully complete the course within 60 seconds or less, the team earns the maximum $20,000. If it takes the team more than 60 seconds to complete the course then $1,000 is deducted for every 10 additional seconds.
  • Play Ball in the House: 2 players from the team play this game, one suspended upside down from a harness and swinging back & forth in front of a house setup. The other player pitches balls to the suspended player while on a spinning platform which the hanging player must catch in their mitt. For each ball they catch, $1,000 is banked for the team, with a maximum $20,000 on the line.
  • Play with Matches: In this game, one player will fire "fireballs" from a slingshot at 6 "fires" that must be extinguished within 2 minutes in order to win. The trick is that the player must fire past 3 oversized "matches" that are defending the area. Each successful "fire" extinguished is worth $3,000 and taking down all 6 wins $20,000.
  • Stop: The team faces 4 ramps with a Stop sign at the top of each. The team chooses 1 player to be the "Runner" and is asked a trivia question with multiple choices and only one correct answer (four choices for Question 1, three for Question 2 and only two for Question 3). Upon choosing an answer, the Runner runs up the ramp at the sign with the purpose of crashing through it safely. A correct response earns the team $5,000 for the first two questions and $10,000 for the third question. An incorrect answer results in the Runner hitting a barrier and no money awarded.
  • Use Fowl Language: The contestants, in an order determined by the team, are shown a picture of a celebrity. The contestant must determine the name of the celebrity, and if there is a bird in the name of the celebrity. If the contestant believes there is the name of a bird in the name of the celebrity, they must touch the fake bird egg and say the name of the celebrity. If they do not believe there is a bird name in the name of the celebrity, however, they must state the celebrity's name without touching the egg. If the contestant is correct and there is a bird name in the name of the celebrity, the team wins $2,500; if the contestant is correct and there is no bird name in the name of the celebrity, the team wins $1,000.

Beginning with the second game, the team may decide to press the Don't Push Button before any of the following games. If the button is pushed and the game is played perfectly, the $20,000 that could be earned from the game is doubled to $40,000. However, if the full amount of money is not won, whatever the team wins from the game is halved.

Don't You Dare

At some point in the show, there is also a side challenge called Don't You Dare, which can either be played by the remaining team members or can increase the difficulty level of a game. Completing or accepting this challenge will earn the team an additional $5,000 regardless of the result of the main game.

  • In the premiere episode, the challenge was presented during "Don't Drink". In the challenge, the remaining three team members were offered a pepper to eat. All three members ate the pepper and the team received $5,000.
  • In Episode 2, the challenge was presented during "Don't Play with Matches" by adding a fourth "match" onto the playing field, making the objective more difficult. The team accepted the Dare and $5,000 was awarded to the team.

The maximum possible winnings for a team, for all 5 games played perfectly, the Don't Push button being used, and the side challenge completed, is $125,000.

Episodes

No.Title[3]Original air date[3]Prod.
code[3]
U.S. viewers
(millions)
1"Don't Be a Wiseguy"June 11, 2020 (2020-06-11)1014.18[4]
2"Don't Move in With Your Parents"June 18, 2020 (2020-06-18)1033.36[5]
3"Don't Parent Trap on National TV"June 25, 2020 (2020-06-25)1073.42[6]
4"Don't Go Chasing Cedar Rapids"July 9, 2020 (2020-07-09)106TBD
5TBAJuly 16, 2020 (2020-07-16)TBATBD
6TBAJuly 23, 2020 (2020-07-23)TBATBD
7TBAJuly 30, 2020 (2020-07-30)TBATBD
8TBAAugust 6, 2020 (2020-08-06)TBATBD
9TBAAugust 13, 2020 (2020-08-13)TBATBD
10TBAAugust 20, 2020 (2020-08-20)TBATBD
11TBAAugust 27, 2020 (2020-08-27)TBATBD

References

  1. Caruso, Nick (April 30, 2020). "Ryan Reynolds' ABC Game Show Don't Rewards Players for Doing Nothing". TVLine. Retrieved May 1, 2020.
  2. Donnelly, Jim (August 2, 2019). ""Don't" from Executive Producer Ryan Reynolds Is Coming Soon". ABC. Retrieved May 1, 2020.
  3. "Don't – Listings". The Futon Critic. Retrieved June 11, 2020.
  4. Metcalf, Mitch (June 12, 2020). "Updated: ShowBuzzDaily's Top 150 Thursday Cable Originals & Network Finals: 6.11.2020". Showbuzz Daily. Retrieved June 12, 2020.
  5. Metcalf, Mitch (June 19, 2020). "Updated: ShowBuzzDaily's Top 150 Thursday Cable Originals & Network Finals: 6.18.2020". Showbuzz Daily. Retrieved June 19, 2020.
  6. Mitch Metcalf (June 26, 2020). "Top 150 Thursday Cable Originals & Network Finals: 6.25.2020". Showbuzz Daily. Retrieved June 26, 2020.
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