Disintegration (video game)

Disintegration is a first-person shooter developed by V1 Interactive and published by Private Division. The game also features elements from the real-time strategy genre. It was released in June 2020 for Microsoft Windows, PlayStation 4 and Xbox One.

Disintegration
Developer(s)V1 Interactive
Publisher(s)Private Division
Director(s)Marcus Lehto
Composer(s)Jon Everist
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
Release
  • WW: June 16, 2020
Genre(s)First-person shooter, real-time strategy
Mode(s)Single-player, multiplayer

Gameplay

The game is played from a first-person perspective. The player assumes control of Romer Shoal, a Gravcycle pilot. The Gravcycle can hover above the ground and from this position, Romer can issue commands to his four-person squad and activate their abilities while providing aerial support. The Gravcycle in the game has three distinct models, with each granting players different advantages.[1] For instance, Heavy can launch strong attacks but it moves at a slower pace. Romer can use his Gravcycle to highlight different areas of interest and resources, which can be salvaged to upgrade the Gravcycle, the ground units, and his own upgrade chip.[2]

The game's multiplayer modes can support up to 10 players.[3] In multiplayer, the player can choose to command a crew, which consists of a gravcycle and several ground units. At launch, players can choose from nine crews. Each crew has their own gameplay characteristics and unique abilities.[4]

Story

The game takes place 150 years into the future. Following a complete collapse of society due to climate change, a group of scientists develops a technique to transfer the human brain into a robotic body in order to reduce the demands placed on Earth's resources, which comes to be known as "integration". While integration is only temporary in nature, a militant group named Rayonne emerged to become a superpower and began forcing all humans to conform to the integration process. The game follows a group of outlaws, led by Romer Shoal, who had already "integrated", as they rebel against Rayonne and attempt to "reboot humanity".[1]

Development

The game was directed by Marcus Lehto, the co-creator of the Halo series. It is the debut title for his studio, V1 Interactive, which employed 30 employees. While Lehto first began brainstorming ideas for the game in 2014, the actual development took around three and a half years.[5] Initially, the team envisioned the game as a real-time strategy (RTS) title, though he felt that the gameplay was not unique enough. Therefore, Lehto decided to incorporate elements of first-person shooter into the game by converting the RTS camera into an active participant in combat.[2] Myth was one of the games that inspired Lehto when he was designing the gameplay.[6] The game's musical score was composed by Jon Everist, who previously worked on Battletech. Talking about the process, Everist worked closely with the lead audio director and ensured that his music blended well with the gameplay and cinematics, owing to relying on character themes and suites as a basis for the score.[7]

Private Division announced that it would publish the game in December 2017.[8] It was officially announced in July 2019.[9] A multiplayer beta was released in January 2019, lasting for two days.[10] The game is set to be released for Microsoft Windows, PlayStation 4 and Xbox One on June 16, 2020.[11]

Reception

Disintegration received "mixed or average reviews" according to review aggregator Metacritic.[12][13][14]

References

  1. Tyrrel, Brandin (January 7, 2020). "Disintegration Hands-On Preview: A New Kind of Shooter – IGN First". IGN. Retrieved May 15, 2020.
  2. Shea, Brian (April 8, 2020). "Disintegration Preview: The World, Story, And Gameplay Of The Single-Player Campaign". Game Informer. Retrieved May 15, 2020.
  3. Letho, Marcus (January 20, 2020). "Try out sci-fi shooter Disintegration on PS4 next week with its multiplayer beta". PlayStation Blog. Retrieved May 15, 2020.
  4. Tyrrel, Brandin (January 29, 2020). "Disintegration: Multiplayer Tips, Teams, and Strategies – IGN First". IGN. Retrieved May 15, 2020.
  5. Robinson, Andy (April 15, 2020). "Interview: Halo Co-creator on Building a New Universe with Disintegration". Video Game Chronicle. Retrieved May 15, 2020.
  6. Donaldson, Alex (October 9, 2019). "Disintegration Interview: how Halo's co-creator concepted a shooter-strategy hybrid". VG 247. Retrieved May 15, 2020.
  7. Burke, Ron (October 7, 2019). "We interview composer Jon Everist about Battletech, Disintegration, and much more". Gaming Trends. Retrieved June 19, 2020.
  8. McWhertor, Michael (December 14, 2017). "Take-Two announces new indie label, Private Division". Polygon. Retrieved May 15, 2020.
  9. Takahashi, Dean (July 11, 2019). "Private Division and V1 Interactive unveil sci-fi shooter Disintegration". VentureBeat. Retrieved May 15, 2020.
  10. Fingas, Jon (January 15, 2020). "'Disintegration' public multiplayer beta starts January 31st". Engadget. Retrieved May 15, 2020.
  11. Kent, Emma (May 7, 2020). "Halo-like shooter Disintegration launches this June". Eurogamer. Retrieved May 15, 2020.
  12. https://www.metacritic.com/game/pc/disintegration
  13. https://www.metacritic.com/game/playstation-4/disintegration
  14. https://www.metacritic.com/game/xbox-one/disintegration
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