Children of the Sun (role-playing game)

Children of the Sun is a "Dieselpunk" role-playing game created by the now defunct Misguided Games, Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.

Children of the Sun
Designer(s)Dan Ross, Joe Carl, Lewis Pollak
Publisher(s)Misguided Games
Publication date2002
Genre(s)Dieselpunk (Steampunk)
System(s)Token System
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