Unreal Tournament 3
Unreal Tournament 3 | |
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Developer(s) | Epic Games |
Publisher(s) | Midway Games |
Producer(s) |
Jeffrey Kennedy Morris Michael V. Capps |
Designer(s) |
Steve Polge Jim Brown David Ewing |
Programmer(s) | Steve Polge |
Artist(s) |
Jerry O'Flaherty Shane Caudle Paul David Jones |
Writer(s) | Michael V. Capps |
Composer(s) |
Jesper Kyd Rom Di Prisco Kevin Riepl |
Series | Unreal |
Engine | Unreal Engine 3 with PhysX |
Platform(s) |
Microsoft Windows PlayStation 3 Xbox 360 |
Release | Microsoft WindowsPlayStation 3Xbox 360 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal Tournament 3 (UT3) is a first-person shooter and online multiplayer video game developed by Epic Games and published by Midway Games in the Unreal series. It was released for Microsoft Windows on November 19, 2007, for the PlayStation 3 on December 11, 2007, and for the Xbox 360 on July 3, 2008. Unreal Tournament 3 is the fourth game in the Unreal Tournament series and the eighth Unreal game.
Similar to its predecessors, the game is primarily an online multiplayer title offering several game modes. There are eight modes, including Deathmatch, Capture the Flag, as well as modes like Duel, Warfare, Betrayal and Greed. In vehicle maps, the player will be equipped with a hover board, which allows players to quickly traverse large maps and grapple onto other teammates' vehicles. Unlike its predecessors, Unreal Tournament 3's single-player campaign does not follow a plot based around the Tournament Grand Championship, and it centers on a Necris attack occurs on a colony on unknown planet, releasing armed Kralls, a warlike race of aliens, on the humans.
Originally announced as Unreal Tournament 2007 in 2005, and set to be released in 2006, the game was delayed to 2007. It was renamed as Unreal Tournament 3 as the team considered it the third generation of Unreal game since it utilizes Unreal Engine 3. OS X and Linux ports were planned but they were eventually cancelled. The game received positive reviews from critics, and sold more than 1 million copies worldwide.
Gameplay
Similar to the prior entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture-the-Flag, and Death match. It also includes an extensive offline multi-player game with an in-depth story, beginning with a simple tournament ladder and including team members with unique personalities. The following game modes are included:
- Deathmatch
- Team Deathmatch
- Capture the flag
- Duel – A one versus one game mode. It uses a queuing system: the winner stays, and the loser goes back to the end of the queue. A typical match lasts fifteen minutes with the winner being the player with most kills.
- Warfare – A mix of Onslaught and Assault game modes. While basic game rules are equal to those of Onslaught, Warfare adds countdown nodes (which, after being captured and defended for a certain period of time, create a vehicle or trigger an event helpful to the capturing team) as well as the orb, which can be used to instantly capture and defend nodes.
- Vehicle Capture the Flag – Capture the Flag, with vehicles as part of the map; this game mode is distinct from the standard Capture the Flag mode. Also, players are given a hoverboard rather than a translocator.
- Betrayal – This game type places freelance players on teams, and when the members of each team kill enemies, the pot for that team grows. Anybody on a team with a pot can betray the rest of the team by shooting them, thus taking the pot, but they must defend themselves from the betrayed teammates for 30 seconds after that, or the teammates receive extra points.
- Greed – Greed is a game that (like the UT2004 mod of the same name) focuses on collecting skulls dropped from dead players and capturing them in the opposing team's base. For Greed, the game uses all Capture the Flag and Vehicle Capture the Flag maps.
Modes not returning from the prior Unreal Tournament games include Invasion, Mutant (having been later on partially replaced by the Titan mutator in the UT3 Titan Pack), Onslaught (replaced by Warfare), Bombing Run, Last Man Standing, Domination, and Double Domination. Assault was removed from the game during production.[1]
In this installment of Unreal Tournament, the vehicles are split into two factions, the Axon vehicles and Necris vehicles. The Axon vehicles are the same vehicles from Unreal Tournament 2004, but several have significant game play changes. In addition, on vehicle maps every player is equipped with a personal hover board, a skateboard-like device that allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The hover board is very vulnerable to attack, and any hit will knock the player off the board and disable him or her for several seconds, leaving the player exposed and vulnerable. The player cannot use any weapons while on the board.
Plot
Unlike the prior Unreal Tournament games, the single-player campaign does not follow a plot based around the Tournament Grand Championship, and therefore several of the teams within Unreal Tournament 3 are not Tournament competitors. The five playable factions are: Iron Guard, a team of human mercenaries led by former Tournament champion Malcolm; the Ronin, a band of four survivors of a Skaarj attack on a human colony; Liandri, a series of advanced humanoid robots custom-built or retrofitted for combat; the Krall, a warlike race of aliens formerly under the leadership of the Skaarj, returning from their initial appearance in the original Unreal; and the Necris, warriors who have undergone the process of the same name, making them stronger at the expense of replacing their biological processes with "Nanoblack", effectively turning them into undead soldiers (hence the name, Necris). In the Campaign, players control members of the Ronin, and the Necris serve as the chief antagonists.
In the game's story a Necris attack occurs on a colony on unknown planet, releasing armed Krall on the humans. The colony is defenseless, but a group of Ronins arrives on the scene, defending the survivors. Reaper, the group's leader, advises his second-in-command warrior Othello and his sister Jester to destroy the orbital Necris blockade with a fighter, and orders team's sniper expert, Bishop, to provide cover as he swarms to save the colony. Suddenly, he is caught in the explosion of an incoming rocket missile and passes out, but not before seeing an unknown Necris woman shooting a soldier next to him. Reaper is rescued by Othello and Jester and wakes up in the base of the Izanagi, a guerrilla force that fights against Necris and Axon, and he meets with the leader, revealed to be Malcolm, who also leads the Iron Guard as the Izanagi's army. He explains that the Necris attack was masterminded by Liandri, who also turn some of the Krall, into Necris, controlled undead soldiers. The unknown woman who Reaper saw turns out to be Akasha, the Necris operative who destroyed the colony and also leads the Necris forces. Reaper wants to kill her, but Malcolm tells him that he needs to prove himself first.
Development and release
The game was announced on May 9, 2005 as Unreal Tournament 2007 for a 2006 release.[2] In August 2006, the game was delayed until the first half of 2007.[3] In January 2007, the game was renamed to Unreal Tournament 3.[4] The original Unreal Tournament uses the first Unreal Engine, while UT2003 and UT2004 use Unreal Engine 2. Since 2004 incorporates all of the content from 2003, they are regarded as part of the same generation. UT3 is the third generation, as it runs on Unreal Engine 3 and does not reuse any content.[5]
Windows version
A limited collector's edition of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than twenty hours of Unreal Engine 3 tool kit video tutorials, the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition was sold in the United States, Canada, Latin America, Europe, South Africa, Australia and most other territories.[6]
PlayStation 3 version
The PlayStation 3 version supports community-made mods that can be uploaded and downloaded to the PS3's HDD or external media, as well as mouse and keyboard inputs. The 1.1 patch was released on March 21, 2008. It adds the ability for players using the North American and European versions to play together, fixes problems with some USB headsets, and displays the lowest pinging servers at top of the server list. Some updates only applied on the North American version, since the PAL version released in March 2008 was already partially updated.[7] The 2.0 patch was released on March 5, 2009, and adds better PC mod support, split screen, smarter AI, forty eight attainable Trophies, server-side improvements, an improved map vote, local multiplayer, and a new user interface. Online and LAN multiplayer for this version was terminated on July 2014, following the shutdown of all GameSpy servers.
Xbox 360 version
Upon release, the Xbox 360 version had five exclusive maps, two exclusive characters, a two-player split screen mode,[8] and all the downloadable content released by Epic already on the disc. With the release of the PS3 and PC "Titan Upgrade" patch on March 5, these versions offered the formerly exclusive Xbox 360 content, as well as other content.[9] The Xbox 360 version does not support user-generated mods, as additional content has to be verified by Microsoft before being released. It is the only version to support controllers only.
Cancelled Linux and Mac OS X versions
The Linux and Mac OS X versions of the game were planned to be released as downloadable installers that work with the retail disc. Ryan C. Gordon has uploaded screenshots of the game, dating from September 2008, running on both platforms.[10][11] On May 22, 2009, Ryan stated that the UT3 port for Linux was still in process.[12] On December 16, 2010, Steve Polge announced that the Linux port would never be released, making it the first Unreal Tournament game not to be released on Linux.[13]
Soundtrack
Unreal Tournament 3: The Soundtrack is primarily based on the original Unreal Tournament score, which was composed by Straylight Productions and Michiel van den Bos.[14][15] Jesper Kyd and Rom Di Prisco remixed many of UT99's tracks and composed several other original tracks, which were released on November 20, 2007 by Sumthing Else. Sandhya Sanjana was featured as a guest vocalist. Kevin Riepl did also contribute in music production for the game, scoring the cutscenes as well as a few in-game music tracks.[16]
Titan Pack and Black Edition
On March 5, 2009, a free update titled Titan Pack was released for the PC; the PS3 version of the pack was released on March 19, 2009. The pack includes five maps and two characters that were formerly exclusive to the Xbox 360 version, along with eleven brand new maps, two new game modes ("Greed" and "Betrayal"), and the Titan Mutator. The Titan Mutator causes a player to grow in size as they do better, while carrying alternative weapons and power ups. The expansion also includes a new power up, a new vehicle, two new deployables, and the addition of stinger turrets. A new patch was also released in conjunction with the Titan Pack, which allowed for various AI improvements (especially in vehicle modes), networking performance upgrades and added support for Steam Achievements (PC) and Trophies (PS3). It also adds a two player split screen mode (formerly exclusive to the 360 version) and mod browsing for the PS3 version.
The Black Edition is a complete Unreal Tournament 3 package—included is the complete UT3 (with patch 2.0) as well as the Titan Pack. The Titan Pack gives players a substantial amount of enhanced features and new content, including many original environments, new gametypes, the namesake Titan mutator, powerful deployables and weapons, new characters, and the Stealthbender vehicle.
Reception
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Unreal Tournament 3 received positive reviews from critics. Xbox Magazine rated it 8.5 out of 10.[39] PlayStation: the Official Magazine gave it 5 stars out of 5 in its February 2008 issue and stated, "UT3 looks great, but it's every bit the stunner under the surface." In March 2008, Midway announced that UT3 had sold over a million copies worldwide.[40][41]
References
- ↑ "Unreal Tournament 3 '1UP Preview' from GameVideos". Gamevideos.1up.com. February 26, 2007. Retrieved March 19, 2016.
- ↑ Thorsen, Tor (May 9, 2005). "Midway announces Unreal Tournament 2007". GameSpot. CBS Interactive. Retrieved September 21, 2013.
- ↑ Klepek, Patrick (August 1, 2006). "Unreal Tournament 2007 Delayed Until Next Year". 1UP.com. Ziff Davis. Retrieved September 21, 2013.
- ↑ Thorsen, Tor (January 26, 2007). "UT 2007 renamed, 360-bound". GameSpot. CBS Interactive. Retrieved September 21, 2013.
- ↑ Name (March 26, 2007). "Mark Rein talks Gears of War downloads, UT3 on PS3 | Xbox 360 News | GamePro.com". Web.archive.org. Archived from the original on February 22, 2008. Retrieved March 19, 2016.
- ↑ Chris Mohney. "Group". Kotaku.com. Retrieved March 19, 2016.
- ↑ "PS3 Patch Fix List". Retrieved March 19, 2016.
- ↑ "Video: Unreal Tournament 3 does split screen". Xbox.joystiq.com. April 20, 2008. Retrieved March 19, 2016.
- ↑ Brudvig, Erik (April 17, 2008). "Unreal Tournament 3 Media Blowout – IGN". Xbox360.ign.com. Retrieved March 19, 2016.
- ↑ "New Unreal Tournament 3 Linux Details – Phoronix". Retrieved March 19, 2016.
- ↑ "Another human interest story". Retrieved March 19, 2016.
- ↑ "Ryan Gordon On Linux UT3: "still on its way" – Phoronix". Retrieved March 19, 2016.
- ↑ "For Those Hoping To See UT3 On Linux This Holiday... – Phoronix". Retrieved March 19, 2016.
- ↑ IGN Music (November 13, 2007). "Unreal Tournament 3 Soundtrack Gets Released – IGN". Music.ign.com. Retrieved March 19, 2016.
- ↑ "Rom Di Prisco And Jesper Kyd – Unreal Tournament III – The Soundtrack (CD) at Discogs". Discogs.com. November 20, 2007. Retrieved March 19, 2016.
- ↑ "Credits". Kevin Riepl Official Website. Archived from the original on November 8, 2014. Retrieved August 28, 2014.
- ↑ "Unreal Tournament 3 for PC". GameRankings. CBS Interactive. Retrieved October 4, 2014.
- ↑ "Unreal Tournament 3 for PlayStation 3". GameRankings. CBS Interactive. Retrieved October 4, 2014.
- ↑ "Unreal Tournament 3 for Xbox 360". GameRankings. CBS Interactive. Retrieved October 4, 2014.
- ↑ "Unreal Tournament 3 for PC Reviews". Metacritic. Retrieved October 4, 2014.
- ↑ "Unreal Tournament 3 for PlayStation 3 Reviews". Metacritic. Retrieved October 4, 2014.
- ↑ Francis, Tom (November 20, 2007). "Unreal Tournament 3 Review. Wisely not counting UT2003". Computer and Video Games. Future plc. Retrieved October 4, 2014.
- ↑ Edge Staff (December 22, 2007). "Unreal Tournament 3 Review". Edge. Future plc. Retrieved October 4, 2014.
- ↑ Rossignol, Jim (November 22, 2007). "Unreal Tournament 3 Review (PC). Frag franchise forever". Eurogamer. Retrieved October 4, 2014.
- ↑ Bramwell, Tom (December 21, 2007). "Unreal Tournament 3 Review (PS3). Suck it down! Wait, that's the other one". Eurogamer. Retrieved October 4, 2014.
- ↑ Gerstmann, Jeff (November 21, 2007). "Unreal Tournament 3 Review (PC). Unreal Tournament 3 doesn't make huge changes to the formula, but still ends up feeling fresh, fast, and very fun". GameSpot. CBS Interactive. Retrieved October 4, 2014.
- ↑ VanOrd, Kevin (December 18, 2007). "Unreal Tournament 3 Review (PS3). Unreal Tournament 3 serves up yet another helping of the tight, thrilling gameplay the series is known for". GameSpot. CBS Interactive. Retrieved October 4, 2014.
- ↑ VanOrd, Kevin (August 29, 2008). "Unreal Tournament 3 Review (X360). Even without player-created content, the Xbox 360 version of this online shooter holds its own, providing plenty of slick, thrilling sci-fi action". GameSpot. CBS Interactive.
- ↑ Evans, Geraints (July 7, 2008). "Unreal Tournament 3 Review". GamesRadar. Retrieved October 4, 2014.
- ↑ jkdmedia (July 16, 2008). "Unreal Tournament 3 Review (X360)". GameZone. GameZone Online. Retrieved October 4, 2014.
- ↑ Gerstmann, Jeff (August 6, 2008). "Unreal Tournament 3 Review (X360)". Giant Bomb. Retrieved October 4, 2014.
- ↑ Onyett, Charles (November 21, 2007). "Unreal Tournament 3 Review. The most beautiful pelvic thrusts yet". IGN. Retrieved October 4, 2014.
- ↑ Onyett, Charles (December 13, 2007). "Unreal Tournament 3 Review (PS3). How does Epic's online frag-fest hold up on PS3?". IGN. Retrieved October 4, 2014.
- ↑ Ahearn, Nate (July 3, 2008). "Unreal Tournament 3 Review (X360). Epic's fast, fun and beautiful fragathon makes its final appearance". IGN. Retrieved October 4, 2014.
- ↑ Boxer, Steve (July 10, 2008). "Game Review: Unreal Tournament 3". The Guardian. Guardian Media Group. Retrieved October 4, 2014.
- ↑ Emery, Daniel (January 16, 2008). "Unreal Tournament 3 Review (PC)". PC Pro. Dennis Publishing. Retrieved October 4, 2014.
- ↑ Cartwright, Mike (July 31, 2008). "Unreal Tournament 3 Review". PC Advisor. International Data Group. Retrieved October 4, 2014.
- ↑ Robson, Bart (December 24, 2007). "Unreal Tournament 3 Review (PC)". Thunderbolt. Retrieved October 4, 2014.
- ↑ (September 2008). Xbox Magazine. Issue 87, p. 66-67.
- ↑ "Unreal Tournament 3, Stranglehold Break 1M Sold". Shacknews. Retrieved March 19, 2016.
- ↑ Ingham, Tim. "UT3 and Stranglehold hit 1m sales | Games industry news | MCV". Mcvuk.com. Archived from the original on March 12, 2009. Retrieved March 19, 2016.