The War of the Worlds (1984 video game)

The War of the Worlds
Publisher(s) CRL Group
Platform(s) ZX Spectrum
Release 1984
Genre(s) Adventure game
Mode(s) Single player

The War of the Worlds, titled on screen as Jeff Wayne's The War of the Worlds and on the cover as Jeff Wayne's Video Game Version of The War of the Worlds is a ZX Spectrum video game developed and released by CRL Group in 1984. The game is based upon the 1978 concept album, itself based on H.G. Wells' book The War of the Worlds.

Gameplay required the player to visit a series of sites in and around London, by moving a person using cursor keys or a joystick, and occasionally making choices such as whether to hide, run or stand still.

The game was something of a failure, being unpopular with reviewers because it ran very slowly. The player was often killed (hunger and thirst being common causes of death) and forced to begin the adventure from scratch.

Original 2-page magazine advertisements stated 'available for ZX Spectrum' but also had a list of other formats the game was 'to be created for' including the Commodore 64, Oric Atmos, BBC Micro and Acorn Electron but no other versions were completed. It was slow as it was written in Basic and compiled - Due to the poor reception of the game, no other versions were written. In 1988 I spoke to Clem Chambers (CRL MD) about the game. I mentioned the fact that it was bug ridden, he insisted that it wasnt, I did. The office went quiet and everyone looked up, Clem gave me a filthy look and left the room.

Reception

In a 1992 survey of science fiction games, Computer Gaming World gave the title one-plus stars of five, advising readers to "curl up with the book instead".[1]

References

  1. Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.
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