Techland
| |
Private | |
Industry | Video game industry |
Founded | 1991 |
Headquarters | Ostrów Wielkopolski, Poland |
Area served | worldwide |
Key people | Paweł Marchewka, Steve The Zombie |
Products |
Call of Juarez series Dead Island series Dying Light |
Number of employees | ~300 |
Divisions | Techland Publishing |
Website | www.techland.pl |
Techland Sp. z o.o. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Western-themed first-person shooter Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as first-person survival horror video games Dead Island (2011) and Dying Light (2015).[1] The company is headquartered in Ostrów Wielkopolski in central Poland and has offices in Wrocław and Warsaw.[2]
Techland's first title as a game publisher was Torment: Tides of Numenera, released in February 2017.[3]
History
Techland started as a distributor of computer software and created Crime Cities, the first game developed in-house, in 2000. Techland released sci-fi first person shooter Chrome in 2003. A prequel titled Chrome: Specforce was released in 2005. Techland has also developed driving games including rally simulation games Xpand Rally and Xpand Rally Xtreme and Volkswagen-licensed GTI Racing (2006).
Techland's proprietary Chrome Engine of 2003 has been developed further. ChromeEngine 4 was completed in 2006 and provided support for the PlayStation 3.
In 2011 Techland released open world survival horror game Dead Island. Its sequel, Riptide appeared in 2013.
In 2015 Techland released Dying Light, a first-person survival horror game for the PlayStation 4, Xbox One and Microsoft Windows. An expansion for the game, titled Dying Light: The Following, was released in February 2016.
On 30 March 2018, Call of Juarez: The Cartel and Call of Juarez: Gunslinger were briefly delisted from Steam, Xbox Live, and PlayStation Network citing a publishing dispute with Ubisoft.[4][5] The video games returned to those storefronts in April of 2018 with Techland as the sole publisher.[6][7]
Games developed
Below is the list of video games developed by Techland.[8][9]
Cancelled and delayed projects
Games published
Below is a list of the games published by Techland Publishing.[15]
Year | Title | Developers | Genre | PC | 8th Gen | Other |
---|---|---|---|---|---|---|
2017 | Torment: Tides of Numenera | inXile Entertainment | Role-playing | Windows, Linux | PS4, XOne | OS X |
2018 | Pure Farming 2018 | Ice Flames | Construction and management simulation | Windows | N/A | N/A |
Notes
References
- ↑ Adams, Dan. "E3 2006: Dead Island". IGN.
- ↑ "About". Techland. Retrieved 2016-03-05.
- ↑ Parfitt, Ben (June 10, 2016). "Techland's first published game is inXile's Torment: Tides of Numenera". Market for Home Computing and Video Games. Retrieved June 10, 2016.
- ↑ Boudreau, Ian (31 March 2018). "Call of Juarez Gunslinger delisted from Steam". PCGamesN. Retrieved 7 May 2018.
- ↑ Vazquez, Suriel (31 March 2018). "Call Of Juarez: Gunslinger Delisted From Some Major Online Storefronts". Game Informer. GameStop. Retrieved 7 May 2018.
- ↑ Greenbaum, Aaron (13 April 2018). "Don't Panic, Call of Juarez Gunslinger Isn't Gone; It Just Changed Publishers". Twinfinite. Retrieved 10 May 2018.
- ↑ Roemer, Dan (30 April 2018). "The Call of Juarez series has a new publisher through Techland". Destructoid. Retrieved 10 May 2018.
- ↑ "Techland Game Developer". Games Encyclopedia. Retrieved 2012-06-07.
- ↑ "Techland Sp. z o.o. Developed games". Giant Bomb. Retrieved 2012-06-07.
- ↑ Phillips, Tom (August 27, 2015). "Dying Light developer announces FIM Speedway Grand Prix 15". Eurogamer. Retrieved August 27, 2015.
- ↑ "4 Reasons To Buy Dead Island: Definitive Edition". gameranx.com. June 13, 2016. Retrieved October 5, 2017.
- ↑ "Techland's Chrome 2 And Warhound Are On Hold". Voodoo Extreme. IGN. 23 April 2010. Retrieved 30 October 2013.
- 1 2 "Techland Games". IGN. Ziff Davis. Retrieved 30 October 2013.
- ↑ "Hellraid on hold. IGN". 21 May 2015.
- ↑ "Welcome! • Techland Publishing". Techland Publishing. Retrieved 2017-03-23.