Super Monkey Ball

Super Monkey Ball
Genres Platformer
Developer(s) Amusement Vision
Sega
Publisher(s) Sega
Creator(s) Toshihiro Nagoshi
Platforms Arcade, GameCube, Game Boy Advance, N-Gage, PlayStation 2, Xbox, Nintendo DS, PlayStation Portable, Wii, Nintendo 3DS, PlayStation Vita
First release Super Monkey Ball
June 23, 2001
Latest release Super Monkey Ball Bounce
September 8, 2014

Super Monkey Ball is a series of arcade platform video games developed by Amusement Vision and distributed by Sega. It features four characters: Aiai, Meemee, Baby and Gongon (who is exclusive to console versions). The game debuted in Japan in 2001 as an upright arcade cabinet called Monkey Ball which featured a banana-shaped joystick. Later that year, it was released as a GameCube game. Several sequels and ports have been released.

Games

Timeline of releases
2001Super Monkey Ball
2002Super Monkey Ball Jr.
Super Monkey Ball 2
2003Super Monkey Ball (N-Gage)
2004
2005Super Monkey Ball Deluxe
Super Monkey Ball Touch & Roll
2006Super Monkey Ball Adventure
Super Monkey Ball: Banana Blitz
2007Super Monkey Ball: Tip 'n Tilt
2008Super Monkey Ball (iOS)
Super Monkey Ball: Tip 'n Tilt 2
2009Super Monkey Ball 2 (iOS)
2010Super Monkey Ball 2: Sakura Edition
Super Monkey Ball: Step & Roll
2011Super Monkey Ball: Ticket Blitz
Super Monkey Ball 3D
2012Super Monkey Ball: Banana Splitz
2013
2014Super Monkey Ball Bounce

Gameplay

As opposed to normal games where the player takes control of the character itself, Super Monkey Ball has the player move their character around by tilting the world itself (the exception of this being Super Monkey Ball Adventure). By tilting the board at various angles, players can control the speed and turning of the character. The goal of each level is to reach the goal gate, without falling off or letting the time run out. Bonus points and extra lives can be increased by collecting bananas on the stage. Early games use traditional controllers to play while many recent titles utilize modern technology, such as the accelerometers of the Wii and iPhone titles. The gameplay is similar to Atari Games' 1984 arcade video game Marble Madness.

Characters

The playable characters of the whole series are Aiai, Meemee, Baby, Gongon, Yanyan, Doctor, Jam, Jet, C Aiai, W Meemee, A Baby, F Gongon, P Yanyan, R Doctor, N Jam, and B Jet. Aiai is a playable character in Sonic Riders and Sega Superstars Tennis (the latter of which also features Meemee as an unlockable character). Aiai also appears in Sonic & Sega All-Stars Racing. In this game, he rides a banana car and his All-Star move has him racing in his ball along with Meemee, Gongon and Baby crashing into the other players. He returns in the sequel, Sonic & All-Stars Racing Transformed, along with the addition of Meemee as a playable character. Aiai was also featured in Archie Comics' adapt of the second game in Sonic Universe #45.

The primary characters are Aiai, Meemee, Baby and Gongon. They are present in many games. Super Monkey Ball Adventure, Super Monkey Ball: Banana Blitz, and Super Monkey Ball 3D incorporated a larger roster of playable characters, usually varying from title to title.

References

  1. "Super Monkey Ball 2 : Sakura Edition for Windows Phone [ Quick Look ]". BestWP7Games. 28 June 2012. Archived from the original on 4 July 2012.
  2. "Super Monkey Ball: Sakura Edition - Apps on Google Play". play.google.com. Retrieved 2018-06-20.
  3. "Super Monkey Ball 3D! AiAi New Screenshots and Trailer". 19 January 2011.
  4. "GamesRadar+".
  5. "Super Monkey Ball for Vita". Senpai Gamer. 28 September 2011. Archived from the original on 2 April 2012. Retrieved 28 September 2011.
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