Lego Island 2: The Brickster's Revenge
Lego Island 2: The Brickster's Revenge | |
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Developer(s) | |
Publisher(s) | Lego Software |
Composer(s) | Richard Wells, David Pushon |
Platform(s) | Microsoft Windows, PlayStation, Game Boy Color, Game Boy Advance |
Release |
PlayStation, Microsoft Windows, Game Boy Color
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Lego Island 2: The Brickster's Revenge is an action-adventure video game developed by Silicon Dreams Studio and published by Lego Software. It is the sequel to Lego Island and was followed by Island Xtreme Stunts.
Gameplay
Activities in the game include riding skateboards, scubadiving, flying planes, and riding pterodactyls. The player must deliver pizzas to complete the first stage of the game, additionally, he or she can engage in non-compulsory activities, such as skateboarding at the skatepark and exploring the island. To complete a further stage of the game, the player must also help find the missing pieces from the Informaniac's Constructopedia, which have been scattered around the island by the Brickster. The player must also defeat the Dark Knight in a jousting tournament and dive underwater to retrieve bricks on Castle Island.
Reception
Reception | ||||||
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Lego Island 2: The Brickster's Revenge received fair scores. IGN gave the Game Boy Color version a score of 5 out of 10, calling it "mediocre" and "strictly average."[1]
Sequel
In 2002, Lego Interactive and Electronic Arts released Island Xtreme Stunts for Microsoft Windows, PlayStation 2, and Game Boy Advance, with Silicon Dreams Studio returning as the developer. The game was a tie-in to a Lego theme of the same name, which lasted only a year.
References
- 1 2 Harris, Craig (16 April 2001). "Lego Island 2: The Brickster's Revenge: Lego Media releases a mediocre adventure game for the Game Boy Color -- bricks not included". IGN. Retrieved 23 March 2015.