Krypton Egg

Krypton Egg
In-game screenshot
Developer(s) Kral Bros.
Publisher(s) Hitsoft
Designer(s) Alexandre Kral, Patrick Geurten, Xavier Kral
Platform(s) Atari ST, Amiga 500/600 (OCS/ECS), MS-DOS, Microsoft Windows, iOS
Release 1989
Genre(s) Breakout clone
Mode(s) Single-player

Krypton Egg is a Breakout clone developed in 1989 by Alexandre Kral on Atari ST and Amiga 500/600 (OCS/ECS).

The game was remade for Windows and MS-DOS in the 1995 and 1996 respectively and for iOS and Adobe Flash in 2010. It was also re-released for modern Windows versions on DotEmu.

Gameplay

Like other games of the same kind, all bricks of the stage must be broken to clear the level to proceed to the next one. However, there are several bonuses which fall from broken bricks and give special capacities to either the paddle or the ball, including Glue, Multiple Ball, and Bigger Ball. Some of these bonuses, such as Frozen Tray, are harmful and should be avoided.

The game also features several different monsters of varying sizes which will attempt to get in the way of the ball. The paddle can easily dispatch a monster by striking it with the paddle, and can additionally down a monster using the ball or a projectile granted from a bonus. Only one type of monster poses a direct threat to the paddle, which has a force field that can destroy the paddle unless it has a shield.

Krypton Egg has a total of 60 levels, with a wave of monsters or a boss battle appearing every 5 levels. The boss will cause an instant Game Over if the player fails to defeat it, regardless of the number of lives remaining.


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