Joe Dever's Lone Wolf

Joe Dever's Lone Wolf
Developer(s) Forge Reply, Atlantyca Lab
Publisher(s) Bulkypix
Platform(s) iOS, Windows, macOS, PlayStation 4, Android, Nintendo Switch
Release iOS, PC
  • WW: October 29, 2013
PS4
  • WW: March 16, 2016
Genre(s) role-playing game
Mode(s) Single-player

Joe Dever's Lone Wolf is a role-playing game video game developed by Italian studio Forge Reply and published by Bulkypix for iOS on October 29, 2013, and is now also available on Android. It is based on the series of gamebooks by author Joe Dever entitled Lone Wolf. The story involves Lone Wolf adventuring to uncover the secret of the Shianti Cube.

Gameplay

While traditional 3D action RPG combat is the main focus on the game, plot is often delivered through first person perspective texts similar to the gamebook series.[1] It also includes various supernatural disciplines learned by the Kai to give them otherworldly powers including the ability to psychically attack their opponents and defend against them.[1]

Plot

The story takes place between Lone Wolf books four and five, titled The Chasm of Doom and Shadow on the Sand.[1]

Development

A week before the Gamescon gaming convention in 2011, a teaser website was posted with the words "Be Kai", which soon after was revealed by game developer Forge Reply to be an upcoming Lone Wolf video game.[1] Creator Joe Dever described the game as the one that finally "got it right".[1] Dever described the game as presenting the protagonist Lone Wolf with a Batmanesque darkness while still being a "paragon of virtue".[1] The game was developed to be more action-oriented than the books to help translate the story from book to game.[1]

Audio production studio 93 Steps was used to create the soundscape of the game, including music, sound effects and voices. The studio was curious to test how many fans Lone Wolf still had since the books went out of print in several western countries, and used Facebook to let people play through the original Lone Wolf book Flight from the Dark, and vote every time there was a choice of direction in the story.[2]

Reception

Pocket Gamer praised the interactive text that transforms as you make choices into a 3D game with combat done through a 3rd person perspective.[3] Touch Arcade gave the game a 4/5 star rating, saying the game was exciting taking on the role of guiding the protagonist Lone Wolf through the adventure, but had trouble capturing the fun of the gamebooks they originated from.[4]

References

  1. 1 2 3 4 5 6 7 Alessandro Il Notturno (2011-09-14). "Interview with Joe Dever, creator of "Lone Wolf"". ScrewAttack. Retrieved 2016-02-01.
  2. "Joe Dever's Lone Wolf – Interview with Forge Reply". 93 Steps. 2013-03-21. Retrieved 2016-02-01.
  3. Matthew Diener. "Joe Dever's Lone Wolf - Blood on the Snow". Pocket Gamer. Retrieved 2016-02-01.
  4. Shaun Musgrave (2014-11-25). "'Joe Dever's Lone Wolf' Review - A Unique Experience, But Not Without Problems". Touch Arcade. Retrieved 2016-02-01.
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