Heaven's Gate (video game)

Heaven's Gate
Japanese arcade flyer of Heaven's Gate.
Developer(s) Racdym
Publisher(s) Atlus
Director(s) Hideki Yayama
Takeshi Murata
Producer(s) Hiroyuki Tanaka [1]
Shinichi Saitoh (Assistant producer)[1]
Designer(s) Yumiko Hattori (Game planner)[1]
Composer(s) Kenichi Tsuchiya
Toshiko Tasaki
Misaki Okibe[1]
Platform(s) Arcade, PlayStation
Release 1996
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Arcade system Sony ZN-1
CPU CXD8530CQ (@ 67.737600 MHz), Motorola 68000 (@ 10.000000 MHz)
Sound SPU (@ 33.868800 MHz), Yamaha YMZ280B (@ 16.934400 MHz)
Display Horizontal, 640 x 480 pixels, 60.00 Hz, 65536 colors

Heaven's Gate (ヘブンズゲート) is a 1996 3D fighting arcade game developed by Racdym (now known as Racjin) and published by Atlus. It is both Atlus and Racdym's first attempt in the 3D fighting game market.

While in development, the game was known as "Ultimate Domain", and was intended to run on the Sega Model 2 hardware.

The game was ported to the PlayStation by Atlus, being released on December 13, 1996 in Japan. In October 1997, JVC Digital Studios published it in Europe under the title Yusha: Heaven's Gate.

References

  1. 1 2 3 4 Closing credits of the arcade version of Heaven's Gate
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