Frogrun!

Publisher(s) Anirog Software
Programmer(s) Jef Gamon (C64)[1]
S.J. Dann (SPEC)[2]
Platform(s) VIC-20, Commodore 64, ZX Spectrum
Release 1983 (VIC)
1984 (C64, SPEC)
Genre(s) Action
Mode(s) Single-player

Frogrun! (also Frog Run) is a Frogger clone published by Anirog Software for the VIC-20 home computer in 1983. A Commodore 64 version programmed by Jef Gamon was published in 1984 as Frogrun 64.[1] A ZX Spectrum version by S.J. Dann was released with the name Frog Run.[2]

Plot

Taken from the game's instructions:

In this game you have to get five frogs from the bottom of the screen to their frog holes at the top of the screen. Unfortunately this is not all that easy, because first you have to dodge the fast moving cars and lorries no the freeway, then the hungry crocodiles tails and turtles to get to the frog holes.

Gameplay

Taken from the games instructions:

  • 10 points for moving frog forward.
  • 200 points for getting a frog home.
  • A bonus for all the frogs home.
  • A bonus for jumping on a lady frog.
  • There is a time limit of 25 seconds to get your frog home.

References

  1. 1 2 "The Giant List of Classic Game Programmers". dadgum.com.
  2. 1 2 "Frog Run". SpectrumComputing.co.uk.
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