Dingoo A320 SDK

Dingoo SDK
Developer(s) Ben Brewer (aka flatmush), Harteex, Chris Clark
Stable release
r324 / February 16, 2011 (2011-02-16)
Written in C99/C++
Operating system Target: MicroC/OS-II, Development: Windows, Unix
Type Software development kit
License GNU LGPL
Website code.google.com/p/dingoo-sdk

The Dingoo SDK is a software development kit for the Dingoo A320 video game console and other compatible devices, such as the Gemei x760+ and Dingoo Technology A330.

History

Dingoo SDK was originally developed by Ben Brewer (aka flatmush) and first released publicly as a set of source files containing wrappers implementing basic libc functionality along with samples on how to use them.[1]

The project grew with many people making contributions to the SDK and to the Dingoo scene in general until March 10, 2010 when the project was moved to googlecode and an official source tree was begun.[2]

Libraries

NameDescription
libcNative port of the C Standard Library (libc) and common POSIX functions
libmNative port of libm
libstdc++Partial native port of the C++ Standard Library (libstdc++)
SDLPort of the Simple DirectMedia Layer library, commonly used in open-source games
freetype
libpng
zlib
tremor
libmad
libmikmod
modplayLibrary ported to the Dingoo A320 by alekmaul for playing mod files
SMLLibrary named Simple Media Library, created for the Dingoo A320 which is still the only supported platform
smlguiSmall library which builds on SML to provide GUI functions such as an on-screen keyboard
libfixmathFixed-point arithmetic math library originally developed as part of SML which has now branched into its own project
fglFixed point software 3d graphics library which provides a similar interface to OpenGL allowing developers to implement 3d graphics without a GPU, the translations are all performed using libfixmath functions

Projects

Several projects have been developed using the SDK:

NameAuthorDescription
MineSweeperBen Brewer (aka flatmush)MineSweeper game clone, is now a sample in the SDK[3]
AstroLanderBen BrewerArcade game based on Lunar Lander, the source code was refactored to make the SML library, is now a sample in the SDK[4]
SameGooHarteexSamegame clone rewritten by Harteex to use the SDK[5]
WubtrisThe WubTetris clone[6]
SpooutAlekmaulPort of spoout game[7]

Licensing

Dingoo SDK is released under the GNU LGPL, a permissive free software licence, and is free software.

References

  1. "Original Hello World Sample". Archived from the original on 2011-08-16.
  2. "Dingoo SDK Release Page".
  3. "MineSweeper Original Release Page".
  4. "AstroLander Original Release Page".
  5. "SameGoo".
  6. "Wubtris Release".
  7. "Spoout Release".
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